Geography and geometry
General utilities and types that relate to working with and manipulating geographic information or geometries.
LngLat
A LngLat
object represents a given longitude and latitude coordinate, measured in degrees.
These coordinates are based on the WGS84 (EPSG:4326) standard.
UNL Map JS uses longitude, latitude coordinate order (as opposed to latitude, longitude) to match the GeoJSON specification.
Note that any UNL Map JS method that accepts a LngLat
object as an argument or option
can also accept an Array
of two numbers and will perform an implicit conversion.
This flexible type is documented as LngLatLike.
Parameters
Example
var ll = new UnlSdk.LngLat(-123.9749, 40.7736);ll.lng; // = -123.9749
Static Members
Instance Members
Related
LngLatLike
A LngLat object, an array of two numbers representing longitude and latitude,
or an object with lng
and lat
or lon
and lat
properties.
Example
var v1 = new UnlSdk.LngLat(-122.420679, 37.772537);var v2 = [-122.420679, 37.772537];var v3 = {lon: -122.420679, lat: 37.772537};
LngLatBounds
A LngLatBounds
object represents a geographical bounding box,
defined by its southwest and northeast points in longitude and latitude.
If no arguments are provided to the constructor, a null
bounding box is created.
Note that any UNL Map Js method that accepts a LngLatBounds
object as an argument or option
can also accept an Array
of two LngLatLike constructs and will perform an implicit conversion.
This flexible type is documented as LngLatBoundsLike.
Parameters
Example
var sw = new UnlSdk.LngLat(-73.9876, 40.7661);var ne = new UnlSdk.LngLat(-73.9397, 40.8002);var llb = new UnlSdk.LngLatBounds(sw, ne);
Static Members
Instance Members
LngLatBoundsLike
A LngLatBounds object, an array of LngLatLike objects in [sw, ne] order, or an array of numbers in [west, south, east, north] order.
Example
var v1 = new UnlSdk.LngLatBounds(new UnlSdk.LngLat(-73.9876, 40.7661),new UnlSdk.LngLat(-73.9397, 40.8002));var v2 = new UnlSdk.LngLatBounds([-73.9876, 40.7661], [-73.9397, 40.8002])var v3 = [[-73.9876, 40.7661], [-73.9397, 40.8002]];
PointLike
A Point or an array of two numbers representing x
and y
screen coordinates in pixels.
Example
var p1 = new Point(-77, 38); // a PointLike which is a Pointvar p2 = [-77, 38]; // a PointLike which is an array of two numbers
MercatorCoordinate
A MercatorCoordinate
object represents a projected three dimensional position.
MercatorCoordinate
uses the web mercator projection (EPSG:3857) with slightly different units:
- the size of 1 unit is the width of the projected world instead of the "mercator meter"
- the origin of the coordinate space is at the north-west corner instead of the middle
For example, MercatorCoordinate(0, 0, 0)
is the north-west corner of the mercator world and
MercatorCoordinate(1, 1, 0)
is the south-east corner. If you are familiar with
vector tiles it may be helpful to think
of the coordinate space as the 0/0/0
tile with an extent of 1
.
The z
dimension of MercatorCoordinate
is conformal. A cube in the mercator coordinate space would be rendered as a cube.
Parameters
Example
var nullIsland = new UnlSdk.MercatorCoordinate(0.5, 0.5, 0);
Static Members
Instance Members
Related
EdgeInsets
An EdgeInset
object represents screen space padding applied to the edges of the viewport.
This shifts the apprent center or the vanishing point of the map. This is useful for adding floating UI elements
on top of the map and having the vanishing point shift as UI elements resize.