Extrude polygons for 3D indoor mapping
Create a 3D indoor map with the fill-extrude-height
paint property.
Note
If you want to test this example, edit it in JSFiddle or CodePen and replace the "YOUR-OWN-API-KEY" and "YOUR-OWN-VPM-ID" placeholders with your actual api key and vpm id.<!DOCTYPE html><html><head><meta charset="utf-8" /><title>Extrude polygons for 3D indoor mapping</title><meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" /><script src="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.js"></script><link href="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.css" rel="stylesheet" /><linkhref="https://unpkg.com/maplibre-gl@2.1.9/dist/maplibre-gl.css"rel="stylesheet"/><style> body { margin: 0; padding: 0; } #map { position: absolute; top: 0; bottom: 0; width: 100%; }</style></head><body><div id="map"></div><script>var map = new UnlSdk.Map({container: "map",apiKey: "YOUR-OWN-API-KEY",vpmId: "YOUR-OWN-VPM-ID",center: [-87.61694, 41.86625],zoom: 15.99,pitch: 40,bearing: 20,antialias: true,}); map.on("load", function () {map.addSource("floorplan", {// GeoJSON Data source used in vector tiles, documented at// https://gist.github.com/ryanbaumann/a7d970386ce59d11c16278b90dde094dtype: "geojson",data: "https://u-n-l.github.io/unl-map-js-docs/assets/indoor-3d-map.geojson",});map.addLayer({id: "room-extrusion",type: "fill-extrusion",source: "floorplan",paint: {// Get the fill-extrusion-color from the source 'color' property."fill-extrusion-color": ["get", "color"], // Get fill-extrusion-height from the source 'height' property."fill-extrusion-height": ["get", "height"], // Get fill-extrusion-base from the source 'base_height' property."fill-extrusion-base": ["get", "base_height"], // Make extrusions slightly opaque for see through indoor walls."fill-extrusion-opacity": 0.5,},});});</script> </body></html>