Add an animated icon to the map
Add an animated icon to the map that was generated at runtime with the Canvas API.
Note
If you want to test this example, edit it in JSFiddle or CodePen and replace the "YOUR-OWN-API-KEY" and "YOUR-OWN-VPM-ID" placeholders with your actual api key and vpm id.<!DOCTYPE html><html><head><meta charset="utf-8" /><title>Add an animated icon to the map</title><meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" /><script src="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.js"></script><link href="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.css" rel="stylesheet" /><linkhref="https://unpkg.com/maplibre-gl@2.1.9/dist/maplibre-gl.css"rel="stylesheet"/><style> body { margin: 0; padding: 0; } #map { position: absolute; top: 0; bottom: 0; width: 100%; }</style></head><body><div id="map"></div> <script>var map = new UnlSdk.Map({container: "map",apiKey: "YOUR-OWN-API-KEY",vpmId: "YOUR-OWN-VPM-ID",}); var size = 200; // implementation of CustomLayerInterface to draw a pulsing dot icon on the map// see https://u-n-l.github.io/unl-map-js-docs/api/properties/#customlayerinterface for more infovar pulsingDot = {width: size,height: size,data: new Uint8Array(size * size * 4), // get rendering context for the map canvas when layer is added to the maponAdd: function () {var canvas = document.createElement("canvas");canvas.width = this.width;canvas.height = this.height;this.context = canvas.getContext("2d");}, // called once before every frame where the icon will be usedrender: function () {var duration = 1000;var t = (performance.now() % duration) / duration; var radius = (size / 2) * 0.3;var outerRadius = (size / 2) * 0.7 * t + radius;var context = this.context; // draw outer circlecontext.clearRect(0, 0, this.width, this.height);context.beginPath();context.arc(this.width / 2, this.height / 2, outerRadius, 0, Math.PI * 2);context.fillStyle = "rgba(255, 200, 200," + (1 - t) + ")";context.fill(); // draw inner circlecontext.beginPath();context.arc(this.width / 2, this.height / 2, radius, 0, Math.PI * 2);context.fillStyle = "rgba(255, 100, 100, 1)";context.strokeStyle = "white";context.lineWidth = 2 + 4 * (1 - t);context.fill();context.stroke(); // update this image's data with data from the canvasthis.data = context.getImageData(0, 0, this.width, this.height).data; // continuously repaint the map, resulting in the smooth animation of the dotmap.triggerRepaint(); // return `true` to let the map know that the image was updatedreturn true;},}; map.on("load", function () {map.addImage("pulsing-dot", pulsingDot, { pixelRatio: 2 }); map.addSource("points", {type: "geojson",data: {type: "FeatureCollection",features: [{type: "Feature",geometry: {type: "Point",coordinates: [0, 0],},},],},});map.addLayer({id: "points",type: "symbol",source: "points",layout: {"icon-image": "pulsing-dot",},});});</script> </body></html>