UNL Map JSUNL Map JS DocsExamplesAnimate a point along a route

Animate a point along a route

Use Turf to smoothly animate a point along the distance of a line.

Note
If you want to test this example, edit it in JSFiddle or CodePen and replace the "YOUR-OWN-API-KEY" and "YOUR-OWN-VPM-ID" placeholders with your actual api key and vpm id.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Animate a point along a route</title>
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
<script src="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.js"></script>
<link href="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.css" rel="stylesheet" />
<link
href="https://unpkg.com/maplibre-gl@2.1.9/dist/maplibre-gl.css"
rel="stylesheet"
/>
<style>
body { margin: 0; padding: 0; }
#map { position: absolute; top: 0; bottom: 0; width: 100%; }
</style>
</head>
<body>
<style>
.overlay {
position: absolute;
top: 10px;
left: 10px;
}
.overlay button {
font: 600 12px/20px "Helvetica Neue", Arial, Helvetica, sans-serif;
background-color: #3386c0;
color: #fff;
display: inline-block;
margin: 0;
padding: 10px 20px;
border: none;
cursor: pointer;
border-radius: 3px;
}
.overlay button:hover {
background-color: #4ea0da;
}
</style>
<script
src="https://api.tiles.mapbox.com/mapbox.js/plugins/turf/v2.0.0/turf.min.js"
charset="utf-8"
></script>
<div id="map"></div>
<div class="overlay">
<button id="replay">Replay</button>
</div>
<script>
var map = new UnlSdk.Map({
container: "map",
apiKey: "YOUR-OWN-API-KEY",
vpmId: "YOUR-OWN-VPM-ID",
center: [-96, 37.8],
zoom: 3,
});
// San Francisco
var origin = [-122.414, 37.776];
// Washington DC
var destination = [-77.032, 38.913];
// A simple line from origin to destination.
var route = {
type: "FeatureCollection",
features: [
{
type: "Feature",
geometry: {
type: "LineString",
coordinates: [origin, destination],
},
},
],
};
// A single point that animates along the route.
// Coordinates are initially set to origin.
var point = {
type: "FeatureCollection",
features: [
{
type: "Feature",
properties: {},
geometry: {
type: "Point",
coordinates: origin,
},
},
],
};
// Calculate the distance in kilometers between route start/end point.
var lineDistance = turf.lineDistance(route.features[0], "kilometers");
var arc = [];
// Number of steps to use in the arc and animation, more steps means
// a smoother arc and animation, but too many steps will result in a
// low frame rate
var steps = 500;
// Draw an arc between the `origin` & `destination` of the two points
for (var i = 0; i < lineDistance; i += lineDistance / steps) {
var segment = turf.along(route.features[0], i, "kilometers");
arc.push(segment.geometry.coordinates);
}
// Update the route with calculated arc coordinates
route.features[0].geometry.coordinates = arc;
// Used to increment the value of the point measurement against the route.
var counter = 0;
map.on("load", function () {
map.loadImage(
"https://github.com/u-n-l/unl-map-js-docs/assets/airtport_15",
function (error, image) {
if (error) throw error;
map.addImage("airport_16", image);
// Add a source and layer displaying a point which will be animated in a circle.
map.addSource("route", {
type: "geojson",
data: route,
});
map.addSource("point", {
type: "geojson",
data: point,
});
map.addLayer({
id: "route",
source: "route",
type: "line",
paint: {
"line-width": 2,
"line-color": "#007cbf",
},
});
map.addLayer({
id: "point",
source: "point",
type: "symbol",
layout: {
"icon-image": "airport_15",
"icon-rotate": ["get", "bearing"],
"icon-rotation-alignment": "map",
"icon-overlap": "always",
"icon-ignore-placement": true,
},
});
function animate() {
// Update point geometry to a new position based on counter denoting
// the index to access the arc.
point.features[0].geometry.coordinates =
route.features[0].geometry.coordinates[counter];
// Calculate the bearing to ensure the icon is rotated to match the route arc
// The bearing is calculate between the current point and the next point, except
// at the end of the arc use the previous point and the current point
point.features[0].properties.bearing = turf.bearing(
turf.point(
route.features[0].geometry.coordinates[
counter >= steps ? counter - 1 : counter
]
),
turf.point(
route.features[0].geometry.coordinates[
counter >= steps ? counter : counter + 1
]
)
);
// Update the source with this new data.
map.getSource("point").setData(point);
// Request the next frame of animation so long the end has not been reached.
if (counter < steps) {
requestAnimationFrame(animate);
}
counter = counter + 1;
}
document
.getElementById("replay")
.addEventListener("click", function () {
// Set the coordinates of the original point back to origin
point.features[0].geometry.coordinates = origin;
// Update the source layer
map.getSource("point").setData(point);
// Reset the counter
counter = 0;
// Restart the animation.
animate(counter);
});
// Start the animation.
animate(counter);
}
);
});
</script>
</body>
</html>