Add a vector tile source
Add a vector source to a map.
Note
If you want to test this example, edit it in JSFiddle or CodePen and replace the "YOUR-OWN-API-KEY" and "YOUR-OWN-VPM-ID" placeholders with your actual api key and vpm id.<!DOCTYPE html><html><head><meta charset="utf-8" /><title>Add a vector tile source</title><meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" /><script src="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.js"></script><link href="https://unpkg.com/unl-map-js@0.1.5/lib/unl-map-js.css" rel="stylesheet" /><linkhref="https://unpkg.com/maplibre-gl@2.1.9/dist/maplibre-gl.css"rel="stylesheet"/><style> body { margin: 0; padding: 0; } #map { position: absolute; top: 0; bottom: 0; width: 100%; }</style></head><body><div id="map"></div><script>var map = new UnlSdk.Map({container: "map",apiKey: "YOUR-OWN-API-KEY",vpmId: "YOUR-OWN-VPM-ID",zoom: 13,center: [-122.447303, 37.753574],}); map.on("load", function () {map.addSource("contours", {type: "vector",url: "https://api.maptiler.com/tiles/contours/tiles.json?key=get_your_own_OpIi9ZULNHzrESv6T2vL",});map.addLayer({id: "terrain-data",type: "line",source: "contours","source-layer": "contour",layout: {"line-join": "round","line-cap": "round",},paint: {"line-color": "#ff69b4","line-width": 1,},});});</script> </body></html>