Maps
MGLSettings
@interface MGLSettings : NSObject
The MGLSettings
object provides a global way to set SDK properties such as apiKey,
backend URL, etc.
Tile Server Configuration
-
tileServerOptions
Tile server options
Declaration
Objective-C
@property (class, copy, nullable) MGLTileServerOptions *tileServerOptions;
Swift
@NSCopying class var tileServerOptions: MGLTileServerOptions? { get set }
Authorizing Access
-
apiKey
The API Key used by all instances of
MGLMapView
in the current application. Setting this property to a value ofnil
has no effect.Note
You must set the API key before attempting to load any style which requires the token. Therefore, you should generally set it before creating an instance ofMGLMapView
. The recommended way to set an api key is to add an entry to your application’s Info.plist file with the keyMGLApiKey
and the typeString
. Alternatively, you may call this method from your application delegate’s-applicationDidFinishLaunching:
method.Declaration
Objective-C
@property (class, copy, nullable) NSString *apiKey;
Swift
class var apiKey: String? { get set }
-
Instructs the SDk to use the give tile server
Declaration
Objective-C
+ (void)useWellKnownTileServer:(MGLWellKnownTileServer)tileServer;
Swift
class func use(_ tileServer: MGLWellKnownTileServer)
MGLMapCamera
@interface MGLMapCamera : NSObject <NSSecureCoding, NSCopying>
An MGLMapCamera
object represents a viewpoint from which the user observes
some point on an MGLMapView
.
#### Related examples
See the
Camera animation example to learn how to create a camera that rotates
around a central point. See the
Restrict map panning to an area example to learn how to restrict map
panning using
MGLMapViewDelegate
‘s
-mapView:shouldChangeFromCamera:toCamera:
method.
-
centerCoordinate
Coordinate at the center of the map view.
Declaration
Objective-C
@property (nonatomic) CLLocationCoordinate2D centerCoordinate;
Swift
var centerCoordinate: CLLocationCoordinate2D { get set }
-
heading
Heading measured in degrees clockwise from true north.
Declaration
Objective-C
@property (nonatomic) CLLocationDirection heading;
Swift
var heading: CLLocationDirection { get set }
-
pitch
Pitch toward the horizon measured in degrees, with 0 degrees resulting in a two-dimensional map.
Declaration
Objective-C
@property (nonatomic) CGFloat pitch;
Swift
var pitch: CGFloat { get set }
-
altitude
The altitude (measured in meters) above the map at which the camera is situated.
The altitude is the distance from the viewpoint to the map, perpendicular to the map plane. This property does not account for physical elevation.
This property’s value may be less than that of the
viewingDistance
property. Setting this property automatically updates theviewingDistance
property based on thepitch
property’s current value.Declaration
Objective-C
@property (nonatomic) CLLocationDistance altitude;
Swift
var altitude: CLLocationDistance { get set }
-
viewingDistance
The straight-line distance from the viewpoint to the
centerCoordinate
.Setting this property automatically updates the
altitude
property based on thepitch
property’s current value.Declaration
Objective-C
@property (nonatomic) CLLocationDistance viewingDistance;
Swift
var viewingDistance: CLLocationDistance { get set }
-
camera
Returns a new camera with all properties set to 0.
Declaration
Objective-C
+ (nonnull instancetype)camera;
-
cameraLookingAtCenterCoordinate:fromEyeCoordinate:eyeAltitude:
Returns a new camera based on information about the camera’s viewpoint and focus point.
Declaration
Objective-C
+ (nonnull instancetype) cameraLookingAtCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate fromEyeCoordinate:(CLLocationCoordinate2D)eyeCoordinate eyeAltitude:(CLLocationDistance)eyeAltitude;
Swift
convenience init(lookingAtCenter centerCoordinate: CLLocationCoordinate2D, fromEyeCoordinate eyeCoordinate: CLLocationCoordinate2D, eyeAltitude: CLLocationDistance)
Parameters
centerCoordinate
The geographic coordinate on which the map should be centered.
eyeCoordinate
The geometric coordinate at which the camera should be situated.
eyeAltitude
The altitude (measured in meters) above the map at which the camera should be situated. The altitude may be less than the distance from the camera’s viewpoint to the camera’s focus point.
-
cameraLookingAtCenterCoordinate:acrossDistance:pitch:heading:
Returns a new camera with the given distance, pitch, and heading.
This method interprets the distance as a straight-line distance from the viewpoint to the center coordinate. To specify the altitude of the viewpoint, use the
-cameraLookingAtCenterCoordinate:altitude:pitch:heading:
method.Declaration
Objective-C
+ (nonnull instancetype) cameraLookingAtCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate acrossDistance:(CLLocationDistance)distance pitch:(CGFloat)pitch heading:(CLLocationDirection)heading;
Swift
convenience init(lookingAtCenter centerCoordinate: CLLocationCoordinate2D, acrossDistance distance: CLLocationDistance, pitch: CGFloat, heading: CLLocationDirection)
Parameters
centerCoordinate
The geographic coordinate on which the map should be centered.
distance
The straight-line distance from the viewpoint to the
centerCoordinate
.pitch
The viewing angle of the camera, measured in degrees. A value of
0
results in a camera pointed straight down at the map. Angles greater than0
result in a camera angled toward the horizon.heading
The camera’s heading, measured in degrees clockwise from true north. A value of
0
means that the top edge of the map view corresponds to true north. The value90
means the top of the map is pointing due east. The value180
means the top of the map points due south, and so on. -
cameraLookingAtCenterCoordinate:altitude:pitch:heading
Returns a new camera with the given altitude, pitch, and heading.
Declaration
Objective-C
+ (nonnull instancetype) cameraLookingAtCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate altitude:(CLLocationDistance)altitude pitch:(CGFloat)pitch heading:(CLLocationDirection)heading;
Swift
convenience init(lookingAtCenter centerCoordinate: CLLocationCoordinate2D, altitude: CLLocationDistance, pitch: CGFloat, heading: CLLocationDirection)
Parameters
centerCoordinate
The geographic coordinate on which the map should be centered.
altitude
The altitude (measured in meters) above the map at which the camera should be situated. The altitude may be less than the distance from the camera’s viewpoint to the camera’s focus point.
pitch
The viewing angle of the camera, measured in degrees. A value of
0
results in a camera pointed straight down at the map. Angles greater than0
result in a camera angled toward the horizon.heading
The camera’s heading, measured in degrees clockwise from true north. A value of
0
means that the top edge of the map view corresponds to true north. The value90
means the top of the map is pointing due east. The value180
means the top of the map points due south, and so on. -
cameraLookingAtCenterCoordinate:fromDistance:pitch:heading
Deprecated
Use -cameraLookingAtCenterCoordinate:acrossDistance:pitch:heading: or -cameraLookingAtCenterCoordinate:altitude:pitch:heading:.
Note
This initializer incorrectly interprets thedistance
parameter. To specify the straight-line distance from the viewpoint tocenterCoordinate
, use the-cameraLookingAtCenterCoordinate:acrossDistance:pitch:heading:
method. To specify the altitude of the viewpoint, use the-cameraLookingAtCenterCoordinate:altitude:pitch:heading:
method, which has the same behavior as this initializer.Declaration
Objective-C
+ (nonnull instancetype) cameraLookingAtCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate fromDistance:(CLLocationDistance)distance pitch:(CGFloat)pitch heading:(CLLocationDirection)heading;
Swift
convenience init(lookingAtCenter centerCoordinate: CLLocationCoordinate2D, fromDistance distance: CLLocationDistance, pitch: CGFloat, heading: CLLocationDirection)
-
isEqualToMapCamera:
Returns a Boolean value indicating whether the given camera is functionally equivalent to the receiver.
Unlike
-isEqual:
, this method returnsYES
if the difference between the coordinates, altitudes, pitches, or headings of the two camera objects is negligible.Declaration
Objective-C
- (BOOL)isEqualToMapCamera:(nonnull MGLMapCamera *)otherCamera;
Swift
func isEqual(to otherCamera: MGLMapCamera) -> Bool
Parameters
otherCamera
The camera with which to compare the receiver.
Return Value
A Boolean value indicating whether the two cameras are functionally equivalent.
MGLMapView
@interface MGLMapView : UIView <MGLStylable>
An interactive, customizable map view with an interface similar to the one provided by Apple’s MapKit.
Using MGLMapView
, you can embed the map inside a view, allow users to
manipulate it with standard gestures, animate the map between different
viewpoints, and present information in the form of annotations and overlays.
The map view loads scalable vector tiles that conform to the Mapbox Vector Tile Specification. It styles them with a style that conforms to the Mapbox Style Specification. Such styles can be designed in Mapbox Studio and hosted on mapbox.com.
A collection of Mapbox-hosted styles is available through the
MGLStyle
class. These basic styles use
Mapbox Streets
or Mapbox Satellite data
sources, but you can specify a custom style that makes use of your own data.
Mapbox-hosted vector tiles and styles require an API access token, which you can obtain from the Mapbox account page. Access tokens associate requests to Mapbox’s vector tile and style APIs with your Mapbox account. They also deter other developers from using your styles without your permission.
Because MGLMapView
loads asynchronously, several delegate methods are available
for receiving map-related updates. These methods can be used to ensure that certain operations
have completed before taking any additional actions. Information on these methods is located
in the MGLMapViewDelegate
protocol documentation.
Adding your own gesture recognizer to MGLMapView
will block the corresponding
gesture recognizer built into MGLMapView
. To avoid conflicts, define which
gesture takes precedence. For example, you can create your own
UITapGestureRecognizer
that will be invoked only if the default
MGLMapView
tap gesture fails:
let mapTapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(myCustomFunction))
for recognizer in mapView.gestureRecognizers! where recognizer is UITapGestureRecognizer {
mapTapGestureRecognizer.require(toFail: recognizer)
}
mapView.addGestureRecognizer(mapTapGestureRecognizer)
Note
You are responsible for getting permission to use the map data and for ensuring that your use adheres to the relevant terms of use.Related examples
See the
Simple map view example to learn how to initialize a basic MGLMapView
.
Creating Instances
-
initWithFrame
Initializes and returns a newly allocated map view with the specified frame and the default style.
Declaration
Objective-C
- (nonnull instancetype)initWithFrame:(CGRect)frame;
Swift
init(frame: CGRect)
Parameters
frame
The frame for the view, measured in points.
Return Value
An initialized map view.
-
initWithFrame:styleURL:
Initializes and returns a newly allocated map view with the specified frame and style URL.
Related examples
See the Apply a style designed in Mapbox Studio example to learn how to initialize an
MGLMapView
with a custom style. See the Apply a style designed in Mapbox Studio Classic example to learn how to intialize anMGLMapView
with a Studio Classic style or a custom style JSON. See the Use third-party vector tiles example to learn how to initialize anMGLMapView
with a third-party tile source.Declaration
Objective-C
- (nonnull instancetype)initWithFrame:(CGRect)frame styleURL:(nullable NSURL *)styleURL;
Swift
init(frame: CGRect, styleURL: URL?)
Parameters
frame
The frame for the view, measured in points.
styleURL
URL of the map style to display. The URL may be a full HTTP or HTTPS URL, a canonical URL or a path to a local file relative to the application’s resource path. Specify
nil
for the default style.Return Value
An initialized map view.
Accessing the Delegate
-
delegate
The receiver’s delegate.
A map view sends messages to its delegate to notify it of changes to its contents or the viewpoint. The delegate also provides information about annotations displayed on the map, such as the styles to apply to individual annotations.
Declaration
Objective-C
@property (nonatomic, weak, nullable) id<MGLMapViewDelegate> delegate;
Configuring the Map’s Appearance
-
style
The style currently displayed in the receiver.
Unlike the
styleURL
property, this property is set to an object that allows you to manipulate every aspect of the style locally.If the style is loading, this property is set to
nil
until the style finishes loading. If the style has failed to load, this property is set tonil
. Because the style loads asynchronously, you should manipulate it in the-[MGLMapViewDelegate mapView:didFinishLoadingStyle:]
or-[MGLMapViewDelegate mapViewDidFinishLoadingMap:]
method. It is not possible to manipulate the style before it has finished loading.Note
The default styles provided by Mapbox contain sources and layers with identifiers that will change over time. Applications that use APIs that manipulate a style’s sources and layers must first set the style URL to an explicitly versioned style using a convenience method like+[MGLStyle outdoorsStyleURLWithVersion:]
,MGLMapView
’s “Style URL” inspectable in Interface Builder, or a manually constructedNSURL
. -
styleURL
URL of the style currently displayed in the receiver.
The URL may be a full HTTP or HTTPS URL, canonical URL, or a path to a local file relative to the application’s resource path.
If you set this property to
nil
, the receiver will use the default style and this property will automatically be set to that style’s URL.If you want to modify the current style without replacing it outright, or if you want to introspect individual style attributes, use the
style
property.Related examples
See the Switch between map styles example to learn how to change the style of a map at runtime.
Declaration
Objective-C
@property (nonatomic, null_resettable) NSURL *styleURL;
Swift
var styleURL: URL! { get set }
-
-reloadStyle:
Reloads the style.
You do not normally need to call this method. The map view automatically responds to changes in network connectivity by reloading the style. You may need to call this method if you change the access token after a style has loaded but before loading a style associated with a different Mapbox account.
This method does not bust the cache. Even if the style has recently changed on the server, calling this method does not necessarily ensure that the map view reflects those changes.
Declaration
Objective-C
- (void)reloadStyle:(nullable id)sender;
Swift
@IBAction func reloadStyle(_ sender: Any?)
-
automaticallyAdjustsContentInset
A boolean value that indicates if whether the map view should automatically adjust its content insets.
When this property is set to
YES
the map automatically updates itscontentInset
property to account for any area not covered by navigation bars, tab bars, toolbars, and other ancestors that obscure the map view.Declaration
Objective-C
@property BOOL automaticallyAdjustsContentInset;
Swift
var automaticallyAdjustsContentInset: Bool { get set }
-
showsScale
A Boolean value indicating whether the map may display scale information.
The scale bar may not be shown at all zoom levels. The scale bar becomes visible when the maximum distance visible on the map view is less than 400 miles (800 kilometers). The zoom level where this occurs depends on the latitude at the map view’s center coordinate, as well as the device screen width. At latitudes farther from the equator, the scale bar becomes visible at lower zoom levels.
The unit of measurement is determined by the user’s device locale.
The view controlled by this property is available at
scaleBar
. The default value of this property isNO
.Declaration
Objective-C
@property (nonatomic) BOOL showsScale;
Swift
var showsScale: Bool { get set }
-
scaleBar
A control indicating the scale of the map. The scale bar is positioned in the upper-left corner. Enable the scale bar via
showsScale
.Declaration
Objective-C
@property (nonatomic, readonly) UIView *_Nonnull scaleBar;
Swift
var scaleBar: UIView { get }
-
scaleBarShouldShowDarkStyles
Sets whether the scale uses styles that make it easier to read on a dark styled map
Declaration
Objective-C
@property (nonatomic) BOOL scaleBarShouldShowDarkStyles;
Swift
var scaleBarShouldShowDarkStyles: Bool { get set }
-
scaleBarUsesMetricSystem
Sets whether the scale uses metric
Declaration
Objective-C
@property (nonatomic) BOOL scaleBarUsesMetricSystem;
Swift
var scaleBarUsesMetricSystem: Bool { get set }
-
scaleBarPosition
The position of the scale bar. The default value is
MGLOrnamentPositionTopLeft
.Declaration
Objective-C
@property (nonatomic) MGLOrnamentPosition scaleBarPosition;
Swift
var scaleBarPosition: MGLOrnamentPosition { get set }
-
scaleBarMargins
A
CGPoint
indicating the position offset of the scale bar.Declaration
Objective-C
@property (nonatomic) CGPoint scaleBarMargins;
Swift
var scaleBarMargins: CGPoint { get set }
-
compassView
A control indicating the map’s direction and allowing the user to manipulate the direction, positioned in the upper-right corner.
Declaration
Objective-C
@property (nonatomic, readonly) MGLCompassButton *_Nonnull compassView;
Swift
var compassView: MGLCompassButton { get }
-
compassViewPosition
The position of the compass view. The default value is
MGLOrnamentPositionTopRight
.Declaration
Objective-C
@property (nonatomic) MGLOrnamentPosition compassViewPosition;
Swift
var compassViewPosition: MGLOrnamentPosition { get set }
-
compassViewMargins
A
CGPoint
indicating the position offset of the compass.Declaration
Objective-C
@property (nonatomic) CGPoint compassViewMargins;
Swift
var compassViewMargins: CGPoint { get set }
-
logoView
The Mapbox wordmark, positioned in the lower-left corner.
Note
The Mapbox terms of service, which governs the use of Mapbox-hosted vector tiles and styles, requires most Mapbox customers to display the Mapbox wordmark. If this applies to you, do not hide this view or change its contents.Declaration
Objective-C
@property (nonatomic, readonly) UIImageView *_Nonnull logoView;
Swift
var logoView: UIImageView { get }
-
logoViewPosition
The position of the logo view. The default value is
MGLOrnamentPositionBottomLeft
.Declaration
Objective-C
@property (nonatomic) MGLOrnamentPosition logoViewPosition;
Swift
var logoViewPosition: MGLOrnamentPosition { get set }
-
logoViewMargins
A
CGPoint
indicating the position offset of the logo.Declaration
Objective-C
@property (nonatomic) CGPoint logoViewMargins;
Swift
var logoViewMargins: CGPoint { get set }
-
attributionButton
A view showing legally required copyright notices, positioned at the bottom-right of the map view.
If you choose to reimplement this view, assign the
-showAttribution:
method as the action for your view to present the default notices and settings.Note
The Mapbox terms of service, which governs the use of Mapbox-hosted vector tiles and styles, requires these copyright notices to accompany any map that features Mapbox-designed styles, OpenStreetMap data, or other Mapbox data such as satellite or terrain data. If that applies to this map view, do not hide this view or remove any notices from it.Declaration
Objective-C
@property (nonatomic, readonly) UIButton *_Nonnull attributionButton;
Swift
var attributionButton: UIButton { get }
-
attributionButtonPosition
The position of the attribution button. The default value is
MGLOrnamentPositionBottomRight
.Declaration
Objective-C
@property (nonatomic) MGLOrnamentPosition attributionButtonPosition;
Swift
var attributionButtonPosition: MGLOrnamentPosition { get set }
-
attributionButtonMargins
A
CGPoint
indicating the position offset of the attribution.Declaration
Objective-C
@property (nonatomic) CGPoint attributionButtonMargins;
Swift
var attributionButtonMargins: CGPoint { get set }
-
-showAttribution:
Show the attribution action sheet.
This action is performed when the user taps on the attribution button provided by default via the
attributionButton
property. If you implement a custom attribution button, you should add this action to the button.Declaration
Objective-C
- (void)showAttribution:(nonnull id)sender;
Swift
@IBAction func showAttribution(_ sender: Any)
-
preferredFramesPerSecond
The preferred frame rate at which the map view is rendered.
The default value for this property is
MGLMapViewPreferredFramesPerSecondDefault
, which will adaptively set the preferred frame rate based on the capability of the user’s device to maintain a smooth experience.In addition to the provided
MGLMapViewPreferredFramesPerSecond
options, this property can be set to arbitrary integer values.See
CADisplayLink.preferredFramesPerSecond
Declaration
Objective-C
@property (nonatomic) MGLMapViewPreferredFramesPerSecond preferredFramesPerSecond;
Swift
var preferredFramesPerSecond: MGLMapViewPreferredFramesPerSecond { get set }
-
prefetchesTiles
A Boolean value indicating whether the map should prefetch tiles.
When this property is set to
YES
, the map view prefetches tiles designed for a low zoom level and displays them until receiving more detailed tiles for the current zoom level. The prefetched tiles typically contain simplified versions of each shape, improving the map view’s perceived performance.The default value of this property is
YES
.Declaration
Objective-C
@property (nonatomic) BOOL prefetchesTiles;
Swift
var prefetchesTiles: Bool { get set }
Displaying the User’s Location
-
locationManager
The object that this map view uses to start and stop the delivery of location-related updates.
To receive the current user location, implement the
-[MGLMapViewDelegate mapView:didUpdateUserLocation:]
and-[MGLMapViewDelegate mapView:didFailToLocateUserWithError:]
methods.If setting this property to
nil
or if no custom manager is provided this property is set to the default location manager.MGLMapView
uses a default location manager. If you want to substitute your own location manager, you should do so by setting this property before settingshowsUserLocation
toYES
. To restore the default location manager, set this property tonil
.Declaration
Objective-C
@property (nonatomic, null_resettable) id<MGLLocationManager> locationManager;
-
showsUserLocation
A Boolean value indicating whether the map may display the user location.
Setting this property to
YES
causes the map view to use the Core Location framework to find the current location. As long as this property isYES
, the map view continues to track the user’s location and update it periodically.This property does not indicate whether the user’s position is actually visible on the map, only whether the map view is allowed to display it. To determine whether the user’s position is visible, use the
userLocationVisible
property. The default value of this property isNO
.Your app must specify a value for
NSLocationWhenInUseUsageDescription
orNSLocationAlwaysUsageDescription
in itsInfo.plist
to satisfy the requirements of the underlying Core Location framework when enabling this property.If you implement a custom location manager, set the
locationManager
before callingshowsUserLocation
.Declaration
Objective-C
@property (nonatomic) BOOL showsUserLocation;
Swift
var showsUserLocation: Bool { get set }
-
userLocationVisible
A Boolean value indicating whether the device’s current location is visible in the map view.
Use
showsUserLocation
to control the visibility of the on-screen user location annotation.Declaration
Objective-C
@property (nonatomic, assign, unsafe_unretained, readonly, getter=isUserLocationVisible) BOOL userLocationVisible;
Swift
var isUserLocationVisible: Bool { get }
-
userLocation
Returns the annotation object indicating the user’s current location.
Declaration
Objective-C
@property (nonatomic, readonly, nullable) MGLUserLocation *userLocation;
Swift
var userLocation: MGLUserLocation? { get }
-
userTrackingMode
The mode used to track the user location. The default value is
MGLUserTrackingModeNone
.Changing the value of this property updates the map view with an animated transition. If you don’t want to animate the change, use the
-setUserTrackingMode:animated:
method instead.Related examples
See the Customize the user location annotation to learn how to customize the default user location annotation shown by
MGLUserTrackingMode
.Declaration
Objective-C
@property (nonatomic) MGLUserTrackingMode userTrackingMode;
Swift
var userTrackingMode: MGLUserTrackingMode { get set }
-
-setUserTrackingMode:animated:
Deprecated
Use
-setUserTrackingMode:animated:completionHandler:
instead.Deprecated. Sets the mode used to track the user location, with an optional transition.
To specify a completion handler to execute after the animation finishes, use the
-setUserTrackingMode:animated:completionHandler:
method.Declaration
Objective-C
- (void)setUserTrackingMode:(MGLUserTrackingMode)mode animated:(BOOL)animated;
Swift
func setUserTrackingMode(_ mode: MGLUserTrackingMode, animated: Bool)
Parameters
mode
The mode used to track the user location.
animated
If
YES
, there is an animated transition from the current viewport to a viewport that results from the change tomode
. IfNO
, the map view instantaneously changes to the new viewport. This parameter only affects the initial transition; subsequent changes to the user location or heading are always animated. -
-setUserTrackingMode:animated:completionHandler:
Sets the mode used to track the user location, with an optional transition and completion handler.
Declaration
Objective-C
- (void)setUserTrackingMode:(MGLUserTrackingMode)mode animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Swift
func setUserTrackingMode(_ mode: MGLUserTrackingMode, animated: Bool) async
Parameters
mode
The mode used to track the user location.
animated
If
YES
, there is an animated transition from the current viewport to a viewport that results from the change tomode
. IfNO
, the map view instantaneously changes to the new viewport. This parameter only affects the initial transition; subsequent changes to the user location or heading are always animated.completion
The block executed after the animation finishes.
-
userLocationVerticalAlignment
Deprecated
Use
-[MGLMapViewDelegate mapViewUserLocationAnchorPoint:]
instead.The vertical alignment of the user location annotation within the receiver. The default value is
MGLAnnotationVerticalAlignmentCenter
.Changing the value of this property updates the map view with an animated transition. If you don’t want to animate the change, use the
-setUserLocationVerticalAlignment:animated:
method instead.Declaration
Objective-C
@property (nonatomic) MGLAnnotationVerticalAlignment userLocationVerticalAlignment;
Swift
var userLocationVerticalAlignment: MGLAnnotationVerticalAlignment { get set }
-
-setUserLocationVerticalAlignment:animated:
Deprecated
Use
-[MGLMapViewDelegate mapViewUserLocationAnchorPoint:]
instead.Sets the vertical alignment of the user location annotation within the receiver, with an optional transition.
Declaration
Objective-C
- (void)setUserLocationVerticalAlignment: (MGLAnnotationVerticalAlignment)alignment animated:(BOOL)animated;
Swift
func setUserLocationVerticalAlignment(_ alignment: MGLAnnotationVerticalAlignment, animated: Bool)
Parameters
alignment
The vertical alignment of the user location annotation.
animated
If
YES
, the user location annotation animates to its new position within the map view. IfNO
, the user location annotation instantaneously moves to its new position. -
-updateUserLocationAnnotationView
Updates the position of the user location annotation view by retreiving the user’s last known location.
Declaration
Objective-C
- (void)updateUserLocationAnnotationView;
Swift
func updateUserLocationAnnotationView()
-
-updateUserLocationAnnotationViewAnimatedWithDuration:
Updates the position of the user location annotation view by retreiving the user’s last known location with a specified duration.
Declaration
Objective-C
- (void)updateUserLocationAnnotationViewAnimatedWithDuration: (NSTimeInterval)duration;
Swift
func updateUserLocationAnnotationViewAnimated(withDuration duration: TimeInterval)
Parameters
duration
The duration to animate the change in seconds.
-
showsUserHeadingIndicator
A Boolean value indicating whether the user location annotation may display a permanent heading indicator.
Setting this property to
YES
causes the default user location annotation to appear and always show an arrow-shaped heading indicator, if heading is available. This property does not rotate the map; for that, seeMGLUserTrackingModeFollowWithHeading
.This property has no effect when
userTrackingMode
isMGLUserTrackingModeFollowWithHeading
orMGLUserTrackingModeFollowWithCourse
.The default value of this property is
NO
.Declaration
Objective-C
@property (nonatomic) BOOL showsUserHeadingIndicator;
Swift
var showsUserHeadingIndicator: Bool { get set }
-
displayHeadingCalibration
Whether the map view should display a heading calibration alert when necessary. The default value is
YES
.Declaration
Objective-C
@property (nonatomic) BOOL displayHeadingCalibration;
Swift
var displayHeadingCalibration: Bool { get set }
-
targetCoordinate
The geographic coordinate that is the subject of observation as the user location is being tracked.
By default, this property is set to an invalid coordinate, indicating that there is no target. In course tracking mode, the target forms one of two foci in the viewport, the other being the user location annotation. Typically, this property is set to a destination or waypoint in a real-time navigation scene. As the user annotation moves toward the target, the map automatically zooms in to fit both foci optimally within the viewport.
This property has no effect if the
userTrackingMode
property is set to a value other thanMGLUserTrackingModeFollowWithCourse
.Changing the value of this property updates the map view with an animated transition. If you don’t want to animate the change, use the
-setTargetCoordinate:animated:
method instead.Declaration
Objective-C
@property (nonatomic) CLLocationCoordinate2D targetCoordinate;
Swift
var targetCoordinate: CLLocationCoordinate2D { get set }
-
-setTargetCoordinate:animated:
Deprecated
Use
-setTargetCoordinate:animated:completionHandler:
instead.Deprecated. Sets the geographic coordinate that is the subject of observation as the user location is being tracked, with an optional transition animation.
By default, the target coordinate is set to an invalid coordinate, indicating that there is no target. In course tracking mode, the target forms one of two foci in the viewport, the other being the user location annotation. Typically, the target is set to a destination or waypoint in a real-time navigation scene. As the user annotation moves toward the target, the map automatically zooms in to fit both foci optimally within the viewport.
This method has no effect if the
userTrackingMode
property is set to a value other thanMGLUserTrackingModeFollowWithCourse
.To specify a completion handler to execute after the animation finishes, use the
-setTargetCoordinate:animated:completionHandler:
method.Declaration
Objective-C
- (void)setTargetCoordinate:(CLLocationCoordinate2D)targetCoordinate animated:(BOOL)animated;
Swift
func setTargetCoordinate(_ targetCoordinate: CLLocationCoordinate2D, animated: Bool)
Parameters
targetCoordinate
The target coordinate to fit within the viewport.
animated
If
YES
, the map animates to fit the target within the map view. IfNO
, the map fits the target instantaneously. -
-setTargetCoordinate:animated:completionHandler:
Sets the geographic coordinate that is the subject of observation as the user location is being tracked, with an optional transition animation and completion handler.
By default, the target coordinate is set to an invalid coordinate, indicating that there is no target. In course tracking mode, the target forms one of two foci in the viewport, the other being the user location annotation. Typically, the target is set to a destination or waypoint in a real-time navigation scene. As the user annotation moves toward the target, the map automatically zooms in to fit both foci optimally within the viewport.
This method has no effect if the
userTrackingMode
property is set to a value other thanMGLUserTrackingModeFollowWithCourse
.Declaration
Objective-C
- (void)setTargetCoordinate:(CLLocationCoordinate2D)targetCoordinate animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Swift
func setTargetCoordinate(_ targetCoordinate: CLLocationCoordinate2D, animated: Bool) async
Parameters
targetCoordinate
The target coordinate to fit within the viewport.
animated
If
YES
, the map animates to fit the target within the map view. IfNO
, the map fits the target instantaneously.completion
The block executed after the animation finishes.
Configuring How the User Interacts with the Map
-
zoomEnabled
A Boolean value that determines whether the user may zoom the map in and out, changing the zoom level.
When this property is set to
YES
, the default, the user may zoom the map in and out by pinching two fingers or by double tapping, holding, and moving the finger up and down.This property controls only user interactions with the map. If you set the value of this property to
NO
, you may still change the map zoom programmatically.Declaration
Objective-C
@property (nonatomic, getter=isZoomEnabled) BOOL zoomEnabled;
Swift
var isZoomEnabled: Bool { get set }
-
scrollEnabled
A Boolean value that determines whether the user may scroll around the map, changing the center coordinate.
When this property is set to
YES
, the default, the user may scroll the map by dragging or swiping with one finger.This property controls only user interactions with the map. If you set the value of this property to
NO
, you may still change the map location programmatically.Declaration
Objective-C
@property (nonatomic, assign, unsafe_unretained, readwrite, getter=isScrollEnabled) BOOL scrollEnabled;
Swift
var isScrollEnabled: Bool { get set }
-
panScrollingMode
The scrolling mode the user is allowed to use to interact with the map.
MGLPanScrollingModeHorizontal
only allows the user to scroll horizontally on the map, restricting a user’s ability to scroll vertically.MGLPanScrollingModeVertical
only allows the user to scroll vertically on the map, restricting a user’s ability to scroll horizontally.MGLPanScrollingModeDefault
allows the user to scroll both horizontally and vertically on the map.By default, this property is set to
MGLPanScrollingModeDefault
.Declaration
Objective-C
@property (nonatomic) MGLPanScrollingMode panScrollingMode;
Swift
var panScrollingMode: MGLPanScrollingMode { get set }
-
rotateEnabled
A Boolean value that determines whether the user may rotate the map, changing the direction.
When this property is set to
YES
, the default, the user may rotate the map by moving two fingers in a circular motion.This property controls only user interactions with the map. If you set the value of this property to
NO
, you may still rotate the map programmatically.Declaration
Objective-C
@property (nonatomic, assign, unsafe_unretained, readwrite, getter=isRotateEnabled) BOOL rotateEnabled;
Swift
var isRotateEnabled: Bool { get set }
-
pitchEnabled
A Boolean value that determines whether the user may change the pitch (tilt) of the map.
When this property is set to
YES
, the default, the user may tilt the map by vertically dragging two fingers.This property controls only user interactions with the map. If you set the value of this property to
NO
, you may still change the pitch of the map programmatically.The default value of this property is
YES
.Declaration
Objective-C
@property (nonatomic, assign, unsafe_unretained, readwrite, getter=isPitchEnabled) BOOL pitchEnabled;
Swift
var isPitchEnabled: Bool { get set }
-
anchorRotateOrZoomGesturesToCenterCoordinate
A Boolean value that determines whether gestures are anchored to the center coordinate of the map while rotating or zooming. Default value is set to NO.
Declaration
Objective-C
@property (nonatomic) BOOL anchorRotateOrZoomGesturesToCenterCoordinate;
Swift
var anchorRotateOrZoomGesturesToCenterCoordinate: Bool { get set }
-
hapticFeedbackEnabled
A Boolean value that determines whether the user will receive haptic feedback for certain interactions with the map.
When this property is set to
YES
, the default, aUIImpactFeedbackStyleLight
haptic feedback event be played when the user rotates the map to due north (0°).This feature requires a device that supports haptic feedback, running iOS 10 or newer.
Declaration
Objective-C
@property (nonatomic, assign, unsafe_unretained, readwrite, getter=isHapticFeedbackEnabled) BOOL hapticFeedbackEnabled;
Swift
var isHapticFeedbackEnabled: Bool { get set }
-
decelerationRate
A floating-point value that determines the rate of deceleration after the user lifts their finger.
Your application can use the
MGLMapViewDecelerationRateNormal
andMGLMapViewDecelerationRateFast
constants as reference points for reasonable deceleration rates.MGLMapViewDecelerationRateImmediate
can be used to disable deceleration entirely.Declaration
Objective-C
@property (nonatomic) CGFloat decelerationRate;
Swift
var decelerationRate: CGFloat { get set }
Manipulating the Viewpoint
-
centerCoordinate
The geographic coordinate at the center of the map view.
Changing the value of this property centers the map on the new coordinate without changing the current zoom level.
Changing the value of this property updates the map view immediately. If you want to animate the change, use the
-setCenterCoordinate:animated:
method instead.Declaration
Objective-C
@property (nonatomic) CLLocationCoordinate2D centerCoordinate;
Swift
var centerCoordinate: CLLocationCoordinate2D { get set }
-
-setCenterCoordinate:animated:
Changes the center coordinate of the map and optionally animates the change.
Changing the center coordinate centers the map on the new coordinate without changing the current zoom level. For animated changes, wait until the map view has finished loading before calling this method.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
.Declaration
Objective-C
- (void)setCenterCoordinate:(CLLocationCoordinate2D)coordinate animated:(BOOL)animated;
Swift
func setCenter(_ coordinate: CLLocationCoordinate2D, animated: Bool)
Parameters
coordinate
The new center coordinate for the map.
animated
Specify
YES
if you want the map view to scroll to the new location orNO
if you want the map to display the new location immediately. -
-setCenterCoordinate:zoomLevel:animated:
Changes the center coordinate and zoom level of the map and optionally animates the change. For animated changes, wait until the map view has finished loading before calling this method.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
.Declaration
Objective-C
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate zoomLevel:(double)zoomLevel animated:(BOOL)animated;
Swift
func setCenter(_ centerCoordinate: CLLocationCoordinate2D, zoomLevel: Double, animated: Bool)
Parameters
centerCoordinate
The new center coordinate for the map.
zoomLevel
The new zoom level for the map.
animated
Specify
YES
if you want the map view to animate scrolling and zooming to the new location orNO
if you want the map to display the new location immediately. -
setCenterCoordinate:zoomLevel:direction:animated:
Changes the center coordinate, zoom level, and direction of the map and optionally animates the change. For animated changes, wait until the map view has finished loading before calling this method.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
.Declaration
Objective-C
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate zoomLevel:(double)zoomLevel direction:(CLLocationDirection)direction animated:(BOOL)animated;
Swift
func setCenter(_ centerCoordinate: CLLocationCoordinate2D, zoomLevel: Double, direction: CLLocationDirection, animated: Bool)
Parameters
centerCoordinate
The new center coordinate for the map.
zoomLevel
The new zoom level for the map.
direction
The new direction for the map, measured in degrees relative to true north. A negative value leaves the map’s direction unchanged.
animated
Specify
YES
if you want the map view to animate scrolling, zooming, and rotating to the new location orNO
if you want the map to display the new location immediately. -
-setCenterCoordinate:zoomLevel:direction:animated:completionHandler:
Changes the center coordinate, zoom level, and direction of the map, calling a completion handler at the end of an optional animation. For animated changes, wait until the map view has finished loading before calling this method.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
.Declaration
Objective-C
- (void)setCenterCoordinate:(CLLocationCoordinate2D)centerCoordinate zoomLevel:(double)zoomLevel direction:(CLLocationDirection)direction animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Swift
func setCenter(_ centerCoordinate: CLLocationCoordinate2D, zoomLevel: Double, direction: CLLocationDirection, animated: Bool) async
Parameters
centerCoordinate
The new center coordinate for the map.
zoomLevel
The new zoom level for the map.
direction
The new direction for the map, measured in degrees relative to true north. A negative value leaves the map’s direction unchanged.
animated
Specify
YES
if you want the map view to animate scrolling, zooming, and rotating to the new location orNO
if you want the map to display the new location immediately.completion
The block executed after the animation finishes.
-
zoomLevel
The zoom level of the receiver.
In addition to affecting the visual size and detail of features on the map, the zoom level affects the size of the vector tiles that are loaded. At zoom level 0, each tile covers the entire world map; at zoom level 1, it covers ¼ of the world; at zoom level 2, 1⁄16 of the world, and so on.
Changing the value of this property updates the map view immediately. If you want to animate the change, use the
-setZoomLevel:animated:
method instead.Declaration
Objective-C
@property (nonatomic) double zoomLevel;
Swift
var zoomLevel: Double { get set }
-
-setZoomLevel:animated:
Changes the zoom level of the map and optionally animates the change.
Changing the zoom level scales the map without changing the current center coordinate.
Declaration
Objective-C
- (void)setZoomLevel:(double)zoomLevel animated:(BOOL)animated;
Swift
func setZoomLevel(_ zoomLevel: Double, animated: Bool)
Parameters
zoomLevel
The new zoom level for the map.
animated
Specify
YES
if you want the map view to animate the change to the new zoom level orNO
if you want the map to display the new zoom level immediately. -
minimumZoomLevel
The minimum zoom level at which the map can be shown.
Depending on the map view’s aspect ratio, the map view may be prevented from reaching the minimum zoom level, in order to keep the map from repeating within the current viewport.
If the value of this property is greater than that of the maximumZoomLevel property, the behavior is undefined.
The default minimumZoomLevel is 0.
Declaration
Objective-C
@property (nonatomic) double minimumZoomLevel;
Swift
var minimumZoomLevel: Double { get set }
-
maximumZoomLevel
The maximum zoom level the map can be shown at.
If the value of this property is smaller than that of the minimumZoomLevel property, the behavior is undefined.
The default maximumZoomLevel is 22. The upper bound for this property is 25.5.
Declaration
Objective-C
@property (nonatomic) double maximumZoomLevel;
Swift
var maximumZoomLevel: Double { get set }
-
direction
The heading of the map, measured in degrees clockwise from true north.
The value
0
means that the top edge of the map view corresponds to true north. The value90
means the top of the map is pointing due east. The value180
means the top of the map points due south, and so on.Changing the value of this property updates the map view immediately. If you want to animate the change, use the
-setDirection:animated:
method instead.Declaration
Objective-C
@property (nonatomic) CLLocationDirection direction;
Swift
var direction: CLLocationDirection { get set }
-
-setDirection:animated:
Changes the heading of the map and optionally animates the change.
Changing the heading rotates the map without changing the current center coordinate or zoom level.
Declaration
Objective-C
- (void)setDirection:(CLLocationDirection)direction animated:(BOOL)animated;
Swift
func setDirection(_ direction: CLLocationDirection, animated: Bool)
Parameters
direction
The heading of the map, measured in degrees clockwise from true north.
animated
Specify
YES
if you want the map view to animate the change to the new heading orNO
if you want the map to display the new heading immediately. -
minimumPitch
The minimum pitch of the map’s camera toward the horizon measured in degrees.
If the value of this property is greater than that of the
maximumPitch
property, the behavior is undefined. The pitch may not be less than 0 regardless of this property.The default value of this property is 0 degrees, allowing the map to appear two-dimensional.
Declaration
Objective-C
@property (nonatomic) CGFloat minimumPitch;
Swift
var minimumPitch: CGFloat { get set }
-
maximumPitch
The maximum pitch of the map’s camera toward the horizon measured in degrees.
If the value of this property is smaller than that of the
minimumPitch
property, the behavior is undefined. The pitch may not exceed 60 degrees regardless of this property.The default value of this property is 60 degrees.
Declaration
Objective-C
@property (nonatomic) CGFloat maximumPitch;
Swift
var maximumPitch: CGFloat { get set }
-
-resetNorth
Resets the map rotation to a northern heading — a
direction
of0
degrees.Declaration
Objective-C
- (void)resetNorth;
Swift
@IBAction func resetNorth()
-
-resetPosition
Resets the map to the current style’s default viewport.
If the style doesn’t specify a default viewport, the map resets to a minimum zoom level, a center coordinate of (0, 0), and a northern heading.
Declaration
Objective-C
- (void)resetPosition;
Swift
@IBAction func resetPosition()
-
visibleCoordinateBounds
The coordinate bounds visible in the receiver’s viewport.
Changing the value of this property updates the receiver immediately. If you want to animate the change, call
-setVisibleCoordinateBounds:animated:
instead.If a longitude is less than −180 degrees or greater than 180 degrees, the visible bounds straddles the antimeridian or international date line. For example, if both Tokyo and San Francisco are visible, the visible bounds might extend from (35.68476, −220.24257) to (37.78428, −122.41310).
Declaration
Objective-C
@property (nonatomic) MGLCoordinateBounds visibleCoordinateBounds;
Swift
var visibleCoordinateBounds: MGLCoordinateBounds { get set }
-
-setVisibleCoordinateBounds:animated:
Changes the receiver’s viewport to fit the given coordinate bounds, optionally animating the change.
To bring both sides of the antimeridian or international date line into view, specify some longitudes less than −180 degrees or greater than 180 degrees. For example, to show both Tokyo and San Francisco simultaneously, you could set the visible bounds to extend from (35.68476, −220.24257) to (37.78428, −122.41310).
Declaration
Objective-C
- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds animated:(BOOL)animated;
Swift
func setVisibleCoordinateBounds(_ bounds: MGLCoordinateBounds, animated: Bool)
Parameters
bounds
The bounds that the viewport will show in its entirety.
animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds. -
-setVisibleCoordinateBounds:edgePadding:animated:
Deprecated
Use
-setVisibleCoordinateBounds:edgePadding:animated:completionHandler:
instead.Deprecated. Changes the receiver’s viewport to fit the given coordinate bounds with some additional padding on each side.
To bring both sides of the antimeridian or international date line into view, specify some longitudes less than −180 degrees or greater than 180 degrees. For example, to show both Tokyo and San Francisco simultaneously, you could set the visible bounds to extend from (35.68476, −220.24257) to (37.78428, −122.41310).
To specify a completion handler to execute after the animation finishes, use the
-setVisibleCoordinateBounds:edgePadding:animated:completionHandler:
method.Declaration
Objective-C
- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated;
Swift
func setVisibleCoordinateBounds(_ bounds: MGLCoordinateBounds, edgePadding insets: UIEdgeInsets, animated: Bool)
Parameters
bounds
The bounds that the viewport will show in its entirety.
insets
The minimum padding (in screen points) that will be visible around the given coordinate bounds.
animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds. -
-setVisibleCoordinateBounds:edgePadding:animated:completionHandler:
Changes the receiver’s viewport to fit the given coordinate bounds with some additional padding on each side, optionally calling a completion handler.
To bring both sides of the antimeridian or international date line into view, specify some longitudes less than −180 degrees or greater than 180 degrees. For example, to show both Tokyo and San Francisco simultaneously, you could set the visible bounds to extend from (35.68476, −220.24257) to (37.78428, −122.41310).
Declaration
Objective-C
- (void)setVisibleCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Swift
func setVisibleCoordinateBounds(_ bounds: MGLCoordinateBounds, edgePadding insets: UIEdgeInsets, animated: Bool) async
Parameters
bounds
The bounds that the viewport will show in its entirety.
insets
The minimum padding (in screen points) that will be visible around the given coordinate bounds.
animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds.completion
The block executed after the animation finishes.
-
-setVisibleCoordinates:count:edgePadding:animated:
Changes the receiver’s viewport to fit all of the given coordinates with some additional padding on each side.
To bring both sides of the antimeridian or international date line into view, specify some longitudes less than −180 degrees or greater than 180 degrees. For example, to show both Tokyo and San Francisco simultaneously, you could set the visible coordinates to (35.68476, −220.24257) and (37.78428, −122.41310).
Declaration
Objective-C
- (void)setVisibleCoordinates: (nonnull const CLLocationCoordinate2D *)coordinates count:(NSUInteger)count edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated;
Swift
func setVisibleCoordinates(_ coordinates: UnsafePointer<CLLocationCoordinate2D>, count: UInt, edgePadding insets: UIEdgeInsets, animated: Bool)
Parameters
coordinates
The coordinates that the viewport will show.
count
The number of coordinates. This number must not be greater than the number of elements in
coordinates
.insets
The minimum padding (in screen points) that will be visible around the given coordinate bounds.
animated
Specify
YES
to animate the change by smoothly scrolling and zooming orNO
to immediately display the given bounds. -
-setVisibleCoordinates:count:edgePadding:direction:duration:animationTimingFunction:completionHandler:
Changes the receiver’s viewport to fit all of the given coordinates with some additional padding on each side, optionally calling a completion handler.
To bring both sides of the antimeridian or international date line into view, specify some longitudes less than −180 degrees or greater than 180 degrees. For example, to show both Tokyo and San Francisco simultaneously, you could set the visible coordinates to (35.68476, −220.24257) and (37.78428, −122.41310).
Declaration
Objective-C
- (void)setVisibleCoordinates: (nonnull const CLLocationCoordinate2D *)coordinates count:(NSUInteger)count edgePadding:(UIEdgeInsets)insets direction:(CLLocationDirection)direction duration:(NSTimeInterval)duration animationTimingFunction:(nullable CAMediaTimingFunction *)function completionHandler:(nullable void (^)(void))completion;
Swift
func setVisibleCoordinates(_ coordinates: UnsafePointer<CLLocationCoordinate2D>, count: UInt, edgePadding insets: UIEdgeInsets, direction: CLLocationDirection, duration: TimeInterval, animationTimingFunction function: CAMediaTimingFunction?) async
Parameters
coordinates
The coordinates that the viewport will show.
count
The number of coordinates. This number must not be greater than the number of elements in
coordinates
.insets
The minimum padding (in screen points) that will be visible around the given coordinate bounds.
direction
The direction to rotate the map to, measured in degrees relative to true north. A negative value leaves the map’s direction unchanged.
duration
The duration to animate the change in seconds.
function
The timing function to animate the change.
completion
The block executed after the animation finishes.
-
-showAnnotations:animated:
Sets the visible region so that the map displays the specified annotations.
Calling this method updates the value in the
visibleCoordinateBounds
property and potentially other properties to reflect the new map region. A small amount of padding is reserved around the edges of the map view. To specify a different amount of padding, use the-showAnnotations:edgePadding:animated:
method.Declaration
Objective-C
- (void)showAnnotations:(nonnull NSArray<id<MGLAnnotation>> *)annotations animated:(BOOL)animated;
Parameters
annotations
The annotations that you want to be visible in the map.
animated
YES
if you want the map region change to be animated, orNO
if you want the map to display the new region immediately without animations. -
-showAnnotations:edgePadding:animated:
Deprecated
Use
-showAnnotations:edgePadding:animated:completionHandler:
instead.Deprecated. Sets the visible region so that the map displays the specified annotations with the specified amount of padding on each side.
Calling this method updates the value in the
visibleCoordinateBounds
property and potentially other properties to reflect the new map region.To specify a completion handler to execute after the animation finishes, use the
-showAnnotations:edgePadding:animated:completionHandler:
method.Declaration
Objective-C
- (void)showAnnotations:(nonnull NSArray<id<MGLAnnotation>> *)annotations edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated;
Parameters
annotations
The annotations that you want to be visible in the map.
insets
The minimum padding (in screen points) around the edges of the map view to keep clear of annotations.
animated
YES
if you want the map region change to be animated, orNO
if you want the map to display the new region immediately without animations. -
-showAnnotations:edgePadding:animated:completionHandler:
Sets the visible region so that the map displays the specified annotations with the specified amount of padding on each side and an optional completion handler.
Calling this method updates the value in the
visibleCoordinateBounds
property and potentially other properties to reflect the new map region.Declaration
Objective-C
- (void)showAnnotations:(nonnull NSArray<id<MGLAnnotation>> *)annotations edgePadding:(UIEdgeInsets)insets animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Parameters
annotations
The annotations that you want to be visible in the map.
insets
The minimum padding (in screen points) around the edges of the map view to keep clear of annotations.
animated
YES
if you want the map region change to be animated, orNO
if you want the map to display the new region immediately without animations.completion
The block executed after the animation finishes.
-
camera
A camera representing the current viewpoint of the map.
Declaration
Objective-C
@property (nonatomic, copy) MGLMapCamera *_Nonnull camera;
Swift
@NSCopying var camera: MGLMapCamera { get set }
-
-setCamera:animated:
Moves the viewpoint to a different location with respect to the map with an optional transition animation. For animated changes, wait until the map view has finished loading before calling this method.
Related examples
See the Camera animation example to learn how to trigger an animation that rotates around a central point.
Declaration
Objective-C
- (void)setCamera:(nonnull MGLMapCamera *)camera animated:(BOOL)animated;
Swift
func setCamera(_ camera: MGLMapCamera, animated: Bool)
Parameters
camera
The new viewpoint.
animated
Specify
YES
if you want the map view to animate the change to the new viewpoint orNO
if you want the map to display the new viewpoint immediately. -
-setCamera:withDuration:animationTimingFunction:
Moves the viewpoint to a different location with respect to the map with an optional transition duration and timing function. For animated changes, wait until the map view has finished loading before calling this method.
Related examples
See the Camera animation example to learn how to create a timed animation that rotates around a central point for a specific duration.
Declaration
Objective-C
- (void)setCamera:(nonnull MGLMapCamera *)camera withDuration:(NSTimeInterval)duration animationTimingFunction:(nullable CAMediaTimingFunction *)function;
Swift
func setCamera(_ camera: MGLMapCamera, withDuration duration: TimeInterval, animationTimingFunction function: CAMediaTimingFunction?)
Parameters
camera
The new viewpoint.
duration
The amount of time, measured in seconds, that the transition animation should take. Specify
0
to jump to the new viewpoint instantaneously.function
A timing function used for the animation. Set this parameter to
nil
for a transition that matches most system animations. If the duration is0
, this parameter is ignored. -
-setCamera:withDuration:animationTimingFunction:completionHandler:
Moves the viewpoint to a different location with respect to the map with an optional transition duration and timing function. For animated changes, wait until the map view has finished loading before calling this method.
Declaration
Objective-C
- (void)setCamera:(nonnull MGLMapCamera *)camera withDuration:(NSTimeInterval)duration animationTimingFunction:(nullable CAMediaTimingFunction *)function completionHandler:(nullable void (^)(void))completion;
Swift
func setCamera(_ camera: MGLMapCamera, withDuration duration: TimeInterval, animationTimingFunction function: CAMediaTimingFunction?) async
Parameters
camera
The new viewpoint.
duration
The amount of time, measured in seconds, that the transition animation should take. Specify
0
to jump to the new viewpoint instantaneously.function
A timing function used for the animation. Set this parameter to
nil
for a transition that matches most system animations. If the duration is0
, this parameter is ignored.completion
The block to execute after the animation finishes.
-
-setCamera:withDuration:animationTimingFunction:edgePadding:completionHandler:
Moves the viewpoint to a different location with respect to the map with an optional transition duration and timing function, and optionally some additional padding on each side. For animated changes, wait until the map view has finished loading before calling this method.
Declaration
Objective-C
- (void)setCamera:(nonnull MGLMapCamera *)camera withDuration:(NSTimeInterval)duration animationTimingFunction:(nullable CAMediaTimingFunction *)function edgePadding:(UIEdgeInsets)edgePadding completionHandler:(nullable void (^)(void))completion;
Swift
func setCamera(_ camera: MGLMapCamera, withDuration duration: TimeInterval, animationTimingFunction function: CAMediaTimingFunction?, edgePadding: UIEdgeInsets) async
Parameters
camera
The new viewpoint.
duration
The amount of time, measured in seconds, that the transition animation should take. Specify
0
to jump to the new viewpoint instantaneously.function
A timing function used for the animation. Set this parameter to
nil
for a transition that matches most system animations. If the duration is0
, this parameter is ignored.edgePadding
The minimum padding (in screen points) that would be visible around the returned camera object if it were set as the receiver’s camera.
completion
The block to execute after the animation finishes.
-
-flyToCamera:completionHandler:
Moves the viewpoint to a different location using a transition animation that evokes powered flight and a default duration based on the length of the flight path.
The transition animation seamlessly incorporates zooming and panning to help the user find his or her bearings even after traversing a great distance.
Declaration
Objective-C
- (void)flyToCamera:(nonnull MGLMapCamera *)camera completionHandler:(nullable void (^)(void))completion;
Swift
func fly(to camera: MGLMapCamera) async
Parameters
camera
The new viewpoint.
completion
The block to execute after the animation finishes.
-
-flyToCamera:withDuration:completionHandler:
Moves the viewpoint to a different location using a transition animation that evokes powered flight and an optional transition duration.
The transition animation seamlessly incorporates zooming and panning to help the user find his or her bearings even after traversing a great distance.
Declaration
Objective-C
- (void)flyToCamera:(nonnull MGLMapCamera *)camera withDuration:(NSTimeInterval)duration completionHandler:(nullable void (^)(void))completion;
Swift
func fly(to camera: MGLMapCamera, withDuration duration: TimeInterval) async
Parameters
camera
The new viewpoint.
duration
The amount of time, measured in seconds, that the transition animation should take. Specify
0
to jump to the new viewpoint instantaneously. Specify a negative value to use the default duration, which is based on the length of the flight path.completion
The block to execute after the animation finishes.
-
-flyToCamera:withDuration:peakAltitude:completionHandler:
Moves the viewpoint to a different location using a transition animation that evokes powered flight and an optional transition duration and peak altitude.
The transition animation seamlessly incorporates zooming and panning to help the user find his or her bearings even after traversing a great distance.
Declaration
Objective-C
- (void)flyToCamera:(nonnull MGLMapCamera *)camera withDuration:(NSTimeInterval)duration peakAltitude:(CLLocationDistance)peakAltitude completionHandler:(nullable void (^)(void))completion;
Swift
func fly(to camera: MGLMapCamera, withDuration duration: TimeInterval, peakAltitude: CLLocationDistance) async
Parameters
camera
The new viewpoint.
duration
The amount of time, measured in seconds, that the transition animation should take. Specify
0
to jump to the new viewpoint instantaneously. Specify a negative value to use the default duration, which is based on the length of the flight path.peakAltitude
The altitude, measured in meters, at the midpoint of the animation. The value of this parameter is ignored if it is negative or if the animation transition resulting from a similar call to
-setCamera:animated:
would have a midpoint at a higher altitude.completion
The block to execute after the animation finishes.
-
-cameraThatFitsCoordinateBounds:
Returns the camera that best fits the given coordinate bounds.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
; you may receive anil
return value depending on the order of notification delivery.Declaration
Objective-C
- (nonnull MGLMapCamera *)cameraThatFitsCoordinateBounds: (MGLCoordinateBounds)bounds;
Swift
func cameraThatFitsCoordinateBounds(_ bounds: MGLCoordinateBounds) -> MGLMapCamera
Parameters
bounds
The coordinate bounds to fit to the receiver’s viewport.
Return Value
A camera object centered on the same location as the coordinate bounds with zoom level as high (close to the ground) as possible while still including the entire coordinate bounds. The camera object uses the current direction and pitch.
-
-cameraThatFitsCoordinateBounds:edgePadding:
Returns the camera that best fits the given coordinate bounds with some additional padding on each side.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
; you may receive anil
return value depending on the order of notification delivery.Declaration
Objective-C
- (nonnull MGLMapCamera *)cameraThatFitsCoordinateBounds: (MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets;
Swift
func cameraThatFitsCoordinateBounds(_ bounds: MGLCoordinateBounds, edgePadding insets: UIEdgeInsets) -> MGLMapCamera
Parameters
bounds
The coordinate bounds to fit to the receiver’s viewport.
insets
The minimum padding (in screen points) that would be visible around the returned camera object if it were set as the receiver’s camera.
Return Value
A camera object centered on the same location as the coordinate bounds with zoom level as high (close to the ground) as possible while still including the entire coordinate bounds. The camera object uses the current direction and pitch.
-
-camera:fittingCoordinateBounds:edgePadding:
Returns the camera that best fits the given coordinate bounds with some additional padding on each side, matching an existing camera as much as possible.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
; you may receive anil
return value depending on the order of notification delivery.Declaration
Objective-C
- (nonnull MGLMapCamera *)camera:(nonnull MGLMapCamera *)camera fittingCoordinateBounds:(MGLCoordinateBounds)bounds edgePadding:(UIEdgeInsets)insets;
Swift
func camera(_ camera: MGLMapCamera, fitting bounds: MGLCoordinateBounds, edgePadding insets: UIEdgeInsets) -> MGLMapCamera
Parameters
camera
The camera that the return camera should adhere to. All values on this camera will be manipulated except for pitch and direction.
bounds
The coordinate bounds to fit to the receiver’s viewport.
insets
The minimum padding (in screen points) that would be visible around the returned camera object if it were set as the receiver’s camera.
Return Value
A camera object centered on the same location as the coordinate bounds with zoom level as high (close to the ground) as possible while still including the entire coordinate bounds. The initial camera’s pitch and direction will be honored.
-
-camera:fittingShape:edgePadding:
Returns the camera that best fits the given shape with some additional padding on each side, matching an existing camera as much as possible.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
; you may receive anil
return value depending on the order of notification delivery.Declaration
Objective-C
- (nonnull MGLMapCamera *)camera:(nonnull MGLMapCamera *)camera fittingShape:(nonnull MGLShape *)shape edgePadding:(UIEdgeInsets)insets;
Swift
func camera(_ camera: MGLMapCamera, fitting shape: MGLShape, edgePadding insets: UIEdgeInsets) -> MGLMapCamera
Parameters
camera
The camera that the return camera should adhere to. All values on this camera will be manipulated except for pitch and direction.
shape
The shape to fit to the receiver’s viewport.
insets
The minimum padding (in screen points) that would be visible around the returned camera object if it were set as the receiver’s camera.
Return Value
A camera object centered on the shape’s center with zoom level as high (close to the ground) as possible while still including the entire shape. The initial camera’s pitch and direction will be honored.
-
-cameraThatFitsShape:direction:edgePadding:
Returns the camera that best fits the given shape with some additional padding on each side while looking in the specified direction.
Note
The behavior of this method is undefined if called in response to
UIApplicationWillTerminateNotification
; you may receive anil
return value depending on the order of notification delivery.Declaration
Objective-C
- (nonnull MGLMapCamera *)cameraThatFitsShape:(nonnull MGLShape *)shape direction:(CLLocationDirection)direction edgePadding:(UIEdgeInsets)insets;
Swift
func cameraThatFitsShape(_ shape: MGLShape, direction: CLLocationDirection, edgePadding insets: UIEdgeInsets) -> MGLMapCamera
Parameters
shape
The shape to fit to the receiver’s viewport.
direction
The direction of the viewport, measured in degrees clockwise from true north.
insets
The minimum padding (in screen points) that would be visible around the returned camera object if it were set as the receiver’s camera.
Return Value
A camera object centered on the shape’s center with zoom level as high (close to the ground) as possible while still including the entire shape. The camera object uses the current pitch.
-
-anchorPointForGesture:
Returns the point in this view’s coordinate system on which to “anchor” in response to a user-initiated gesture.
For example, a pinch-to-zoom gesture would anchor the map at the midpoint of the pinch.
If the
userTrackingMode
property is notMGLUserTrackingModeNone
, the user annotation is used as the anchor point.Subclasses may override this method to provide specialized behavior - for example, anchoring on the map’s center point to provide a “locked” zooming mode.
Declaration
Objective-C
- (CGPoint)anchorPointForGesture:(nonnull UIGestureRecognizer *)gesture;
Swift
func anchorPoint(forGesture gesture: UIGestureRecognizer) -> CGPoint
Parameters
gesture
An anchorable user gesture.
Return Value
The point on which to anchor in response to the gesture.
-
contentInset
The distance from the edges of the map view’s frame to the edges of the map view’s logical viewport.
When the value of this property is equal to
UIEdgeInsetsZero
, viewport properties such ascenterCoordinate
assume a viewport that matches the map view’s frame. Otherwise, those properties are inset, excluding part of the frame from the viewport. For instance, if the only the top edge is inset, the map center is effectively shifted downward.When the map view’s superview is an instance of
UIViewController
whoseautomaticallyAdjustsScrollViewInsets
property isYES
, the value of this property may be overridden at any time.The usage of
automaticallyAdjustsScrollViewInsets
has been deprecated use the map view’s propertyMGLMapView.automaticallyAdjustsContentInset
instead.Changing the value of this property updates the map view immediately. If you want to animate the change, use the
-setContentInset:animated:completionHandler:
method instead.Declaration
Objective-C
@property (nonatomic) UIEdgeInsets contentInset;
Swift
var contentInset: UIEdgeInsets { get set }
-
cameraEdgeInsets
The current edge insets of the current map view’s camera.
Camera edge insets are formed as accumulation of map view’s content insets and the edge padding passed to the method like
seCamera:...edgePadding:
,setVisibleCoordinates:...edgePadding:
,showAnnotations:...edgePadding:
etc.The camera edge insets influences the
centerCoordinate
of the viewport. This value is read-only, in order to apply paddings, use either persistentcontentInset
, either transientedgePadding
parameter of theset...
methods.Declaration
Objective-C
@property (nonatomic, readonly) UIEdgeInsets cameraEdgeInsets;
Swift
var cameraEdgeInsets: UIEdgeInsets { get }
-
-setContentInset:animated:
Deprecated
Use
-setContentInset:animated:completionHandler:
instead.Deprecated. Sets the distance from the edges of the map view’s frame to the edges of the map view’s logical viewport with an optional transition animation.
When the value of this property is equal to
UIEdgeInsetsZero
, viewport properties such ascenterCoordinate
assume a viewport that matches the map view’s frame. Otherwise, those properties are inset, excluding part of the frame from the viewport. For instance, if the only the top edge is inset, the map center is effectively shifted downward.When the map view’s superview is an instance of
UIViewController
whoseautomaticallyAdjustsScrollViewInsets
property isYES
, the value of this property may be overridden at any time.The usage of
automaticallyAdjustsScrollViewInsets
has been deprecated use the map view’s propertyMGLMapView.automaticallyAdjustsContentInset
instead.To specify a completion handler to execute after the animation finishes, use the
-setContentInset:animated:completionHandler:
method.Declaration
Objective-C
- (void)setContentInset:(UIEdgeInsets)contentInset animated:(BOOL)animated;
Swift
func setContentInset(_ contentInset: UIEdgeInsets, animated: Bool)
Parameters
contentInset
The new values to inset the content by.
animated
Specify
YES
if you want the map view to animate the change to the content inset orNO
if you want the map to inset the content immediately. -
-setContentInset:animated:completionHandler:
Sets the distance from the edges of the map view’s frame to the edges of the map view’s logical viewport with an optional transition animation and completion handler.
When the value of this property is equal to
UIEdgeInsetsZero
, viewport properties such ascenterCoordinate
assume a viewport that matches the map view’s frame. Otherwise, those properties are inset, excluding part of the frame from the viewport. For instance, if the only the top edge is inset, the map center is effectively shifted downward.When the map view’s superview is an instance of
UIViewController
whoseautomaticallyAdjustsScrollViewInsets
property isYES
, the value of this property may be overridden at any time.The usage of
automaticallyAdjustsScrollViewInsets
has been deprecated use the map view’s propertyMGLMapView.automaticallyAdjustsContentInset
instead.Declaration
Objective-C
- (void)setContentInset:(UIEdgeInsets)contentInset animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Swift
func setContentInset(_ contentInset: UIEdgeInsets, animated: Bool) async
Parameters
contentInset
The new values to inset the content by.
animated
Specify
YES
if you want the map view to animate the change to the content inset orNO
if you want the map to inset the content immediately.completion
The block executed after the animation finishes.
Converting Geographic Coordinates
-
-convertPoint:toCoordinateFromView:
Converts a point in the given view’s coordinate system to a geographic coordinate.
Related examples
See the Point conversion example to learn how to convert a
CGPoint
to a map coordinate.Declaration
Objective-C
- (CLLocationCoordinate2D)convertPoint:(CGPoint)point toCoordinateFromView:(nullable UIView *)view;
Swift
func convert(_ point: CGPoint, toCoordinateFrom view: UIView?) -> CLLocationCoordinate2D
Parameters
point
The point to convert.
view
The view in whose coordinate system the point is expressed.
Return Value
The geographic coordinate at the given point.
-
-convertCoordinate:toPointToView:
Converts a geographic coordinate to a point in the given view’s coordinate system.
Related examples
See the Point conversion example to learn how to convert a map coordinate to a
CGPoint
object.Declaration
Objective-C
- (CGPoint)convertCoordinate:(CLLocationCoordinate2D)coordinate toPointToView:(nullable UIView *)view;
Swift
func convert(_ coordinate: CLLocationCoordinate2D, toPointTo view: UIView?) -> CGPoint
Parameters
coordinate
The geographic coordinate to convert.
view
The view in whose coordinate system the returned point should be expressed. If this parameter is
nil
, the returned point is expressed in the window’s coordinate system. Ifview
is notnil
, it must belong to the same window as the map view.Return Value
The point (in the appropriate view or window coordinate system) corresponding to the given geographic coordinate.
-
-convertRect:toCoordinateBoundsFromView:
Converts a rectangle in the given view’s coordinate system to a geographic bounding box.
If the returned coordinate bounds contains a longitude is less than −180 degrees or greater than 180 degrees, the bounding box straddles the antimeridian or international date line.
Declaration
Objective-C
- (MGLCoordinateBounds)convertRect:(CGRect)rect toCoordinateBoundsFromView:(nullable UIView *)view;
Swift
func convert(_ rect: CGRect, toCoordinateBoundsFrom view: UIView?) -> MGLCoordinateBounds
Parameters
rect
The rectangle to convert.
view
The view in whose coordinate system the rectangle is expressed.
Return Value
The geographic bounding box coextensive with the given rectangle.
-
-convertCoordinateBounds:toRectToView:
Converts a geographic bounding box to a rectangle in the given view’s coordinate system.
To bring both sides of the antimeridian or international date line into view, specify some longitudes less than −180 degrees or greater than 180 degrees. For example, to show both Tokyo and San Francisco simultaneously, you could set the visible bounds to extend from (35.68476, −220.24257) to (37.78428, −122.41310).
Declaration
Objective-C
- (CGRect)convertCoordinateBounds:(MGLCoordinateBounds)bounds toRectToView:(nullable UIView *)view;
Swift
func convert(_ bounds: MGLCoordinateBounds, toRectTo view: UIView?) -> CGRect
Parameters
bounds
The geographic bounding box to convert.
view
The view in whose coordinate system the returned rectangle should be expressed. If this parameter is
nil
, the returned rectangle is expressed in the window’s coordinate system. Ifview
is notnil
, it must belong to the same window as the map view. -
-metersPerPointAtLatitude:
Returns the distance spanned by one point in the map view’s coordinate system at the given latitude and current zoom level.
The distance between points decreases as the latitude approaches the poles. This relationship parallels the relationship between longitudinal coordinates at different latitudes.
Declaration
Objective-C
- (CLLocationDistance)metersPerPointAtLatitude:(CLLocationDegrees)latitude;
Swift
func metersPerPoint(atLatitude latitude: CLLocationDegrees) -> CLLocationDistance
Parameters
latitude
The latitude of the geographic coordinate represented by the point.
Return Value
The distance in meters spanned by a single point.
-
-mapProjection
Returns the new map projection instance initialized with the map view, i.e. with the current camera state.
Declaration
Objective-C
- (nonnull MGLMapProjection *)mapProjection;
Swift
func mapProjection() -> MGLMapProjection
Annotating the Map
-
annotations
The complete list of annotations associated with the receiver. (read-only)
The objects in this array must adopt the
MGLAnnotation
protocol. If no annotations are associated with the map view, the value of this property isnil
.Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSArray<id<MGLAnnotation>> *annotations;
-
-addAnnotation:
Adds an annotation to the map view.
Note
MGLMultiPolyline
,MGLMultiPolygon
,MGLShapeCollection
, andMGLPointCollection
objects cannot be added to the map view at this time. Any multipoint, multipolyline, multipolygon, shape or point collection object that is specified is silently ignored.Related examples
See the Annotation models and Add a line annotation from GeoJSON examples to learn how to add an annotation to an
MGLMapView
object.Declaration
Objective-C
- (void)addAnnotation:(nonnull id<MGLAnnotation>)annotation;
Parameters
annotation
The annotation object to add to the receiver. This object must conform to the
MGLAnnotation
protocol. The map view retains the annotation object. -
-addAnnotations:
Adds an array of annotations to the map view.
Note
MGLMultiPolyline
,MGLMultiPolygon
, andMGLShapeCollection
objects cannot be added to the map view at this time. Nor canMGLMultiPoint
objects that are not instances ofMGLPolyline
orMGLPolygon
. Any multipoint, multipolyline, multipolygon, or shape collection objects that are specified are silently ignored.Declaration
Objective-C
- (void)addAnnotations:(nonnull NSArray<id<MGLAnnotation>> *)annotations;
Parameters
annotations
An array of annotation objects. Each object in the array must conform to the
MGLAnnotation
protocol. The map view retains each individual annotation object. -
-removeAnnotation:
Removes an annotation from the map view, deselecting it if it is selected.
Removing an annotation object dissociates it from the map view entirely, preventing it from being displayed on the map. Thus you would typically call this method only when you want to hide or delete a given annotation.
Declaration
Objective-C
- (void)removeAnnotation:(nonnull id<MGLAnnotation>)annotation;
Parameters
annotation
The annotation object to remove. This object must conform to the
MGLAnnotation
protocol -
-removeAnnotations:
Removes an array of annotations from the map view, deselecting any selected annotations in the array.
Removing annotation objects dissociates them from the map view entirely, preventing them from being displayed on the map. Thus you would typically call this method only when you want to hide or delete the given annotations.
Declaration
Objective-C
- (void)removeAnnotations:(nonnull NSArray<id<MGLAnnotation>> *)annotations;
Parameters
annotations
The array of annotation objects to remove. Objects in the array must conform to the
MGLAnnotation
protocol. -
-viewForAnnotation:
Returns an
MGLAnnotationView
if the given annotation is currently associated with a view, otherwise nil.Declaration
Objective-C
- (nullable MGLAnnotationView *)viewForAnnotation: (nonnull id<MGLAnnotation>)annotation;
Parameters
annotation
The annotation associated with the view. Annotation must conform to the
MGLAnnotation
protocol. -
-dequeueReusableAnnotationImageWithIdentifier:
Returns a reusable annotation image object associated with its identifier.
For performance reasons, you should generally reuse
MGLAnnotationImage
objects for identical-looking annotations in your map views. Dequeueing saves time and memory during performance-critical operations such as scrolling.Related examples
See the Add annotation views and images example learn how to most efficiently reuse an
MGLAnnotationImage
.Declaration
Objective-C
- (nullable __kindof MGLAnnotationImage *) dequeueReusableAnnotationImageWithIdentifier:(nonnull NSString *)identifier;
Swift
func dequeueReusableAnnotationImage(withIdentifier identifier: String) -> MGLAnnotationImage?
Parameters
identifier
A string identifying the annotation image to be reused. This string is the same one you specify when initially returning the annotation image object using the
-mapView:imageForAnnotation:
method.Return Value
An annotation image object with the given identifier, or
nil
if no such object exists in the reuse queue. -
-dequeueReusableAnnotationViewWithIdentifier:
Returns a reusable annotation view object associated with its identifier.
For performance reasons, you should generally reuse
MGLAnnotationView
objects for identical-looking annotations in your map views. Dequeueing saves time and memory during performance-critical operations such as scrolling.Declaration
Objective-C
- (nullable __kindof MGLAnnotationView *) dequeueReusableAnnotationViewWithIdentifier:(nonnull NSString *)identifier;
Swift
func dequeueReusableAnnotationView(withIdentifier identifier: String) -> MGLAnnotationView?
Parameters
identifier
A string identifying the annotation view to be reused. This string is the same one you specify when initially returning the annotation view object using the
-mapView:viewForAnnotation:
method.Return Value
An annotation view object with the given identifier, or
nil
if no such object exists in the reuse queue. -
visibleAnnotations
The complete list of annotations associated with the receiver that are currently visible.
The objects in this array must adopt the
MGLAnnotation
protocol. If no annotations are associated with the map view or if no annotations associated with the map view are currently visible, the value of this property isnil
.Declaration
Objective-C
@property (nonatomic, readonly, nullable) NSArray<id<MGLAnnotation>> *visibleAnnotations;
-
-visibleAnnotationsInRect:
Returns the list of annotations associated with the receiver that intersect with the given rectangle.
Declaration
Objective-C
- (nullable NSArray<id<MGLAnnotation>> *)visibleAnnotationsInRect:(CGRect)rect;
Parameters
rect
A rectangle expressed in the map view’s coordinate system.
Return Value
An array of objects that adopt the
MGLAnnotation
protocol ornil
if no annotations associated with the map view are currently visible in the rectangle.
Managing Annotation Selections
-
selectedAnnotations
The currently selected annotations.
Assigning a new array to this property selects only the first annotation in the array.
If the annotation is of type
MGLPointAnnotation
and is offscreen, the camera will animate to bring the annotation and its callout just on screen. If you need finer control, consider using-selectAnnotation:animated:
.Note
In versions prior to4.0.0
if the annotation was offscreen it was not selected.Declaration
Objective-C
@property (nonatomic, copy) NSArray<id<MGLAnnotation>> *_Nonnull selectedAnnotations;
-
-selectAnnotation:animated:
Deprecated
Use
-selectAnnotation:animated:completionHandler:
instead.Deprecated. Selects an annotation and displays its callout view.
The
animated
parameter determines whether the selection is animated including whether the map is panned to bring the annotation into view, specifically:animated
parameterEffect NO
The annotation is selected, and the callout is presented. However the map is not panned to bring the annotation or callout into view. The presentation of the callout is NOT animated. YES
The annotation is selected, and the callout is presented. If the annotation is not visible (or is partially visible) and is of type MGLPointAnnotation
, the map is panned so that the annotation and its callout are brought into view. The annotation is not centered within the viewport.Note that a selection initiated by a single tap gesture is always animated.
To specify a completion handler to execute after the animation finishes, use the
-selectAnnotation:animated:completionHandler:
method.Note
In versions prior to
4.0.0
selecting an offscreen annotation did not change the camera.Declaration
Objective-C
- (void)selectAnnotation:(nonnull id<MGLAnnotation>)annotation animated:(BOOL)animated;
Parameters
annotation
The annotation object to select.
animated
If
YES
, the annotation and callout view are animated on-screen. -
-selectAnnotation:animated:completionHandler:
Selects an annotation and displays its callout view with an optional completion handler.
The
animated
parameter determines whether the selection is animated including whether the map is panned to bring the annotation into view, specifically:animated
parameterEffect NO
The annotation is selected, and the callout is presented. However the map is not panned to bring the annotation or callout into view. The presentation of the callout is NOT animated. YES
The annotation is selected, and the callout is presented. If the annotation is not visible (or is partially visible) and is of type MGLPointAnnotation
, the map is panned so that the annotation and its callout are brought into view. The annotation is not centered within the viewport.Note that a selection initiated by a single tap gesture is always animated.
Note
In versions prior to
4.0.0
selecting an offscreen annotation did not change the camera.Declaration
Objective-C
- (void)selectAnnotation:(nonnull id<MGLAnnotation>)annotation animated:(BOOL)animated completionHandler:(nullable void (^)(void))completion;
Parameters
annotation
The annotation object to select.
animated
If
YES
, the annotation and callout view are animated on-screen.completion
The block executed after the animation finishes.
-
-deselectAnnotation:animated:
Deselects an annotation and hides its callout view.
Declaration
Objective-C
- (void)deselectAnnotation:(nullable id<MGLAnnotation>)annotation animated:(BOOL)animated;
Parameters
annotation
The annotation object to deselect.
animated
If
YES
, the callout view is animated offscreen.
Overlaying the Map
-
overlays
The complete list of overlays associated with the receiver. (read-only)
The objects in this array must adopt the
MGLOverlay
protocol. If no overlays are associated with the map view, the value of this property is empty array.Declaration
Objective-C
@property (nonatomic, readonly, nonnull) NSArray<id<MGLOverlay>> *overlays;
-
-addOverlay:
Adds a single overlay object to the map.
To remove an overlay from a map, use the
-removeOverlay:
method.Declaration
Objective-C
- (void)addOverlay:(nonnull id<MGLOverlay>)overlay;
Parameters
overlay
The overlay object to add. This object must conform to the
MGLOverlay
protocol. -
-addOverlays:
Adds an array of overlay objects to the map.
To remove multiple overlays from a map, use the
-removeOverlays:
method.Declaration
Objective-C
- (void)addOverlays:(nonnull NSArray<id<MGLOverlay>> *)overlays;
Parameters
overlays
An array of objects, each of which must conform to the
MGLOverlay
protocol. -
-removeOverlay:
Removes a single overlay object from the map.
If the specified overlay is not currently associated with the map view, this method does nothing.
Declaration
Objective-C
- (void)removeOverlay:(nonnull id<MGLOverlay>)overlay;
Parameters
overlay
The overlay object to remove.
-
-removeOverlays:
Removes one or more overlay objects from the map.
If a given overlay object is not associated with the map view, it is ignored.
Declaration
Objective-C
- (void)removeOverlays:(nonnull NSArray<id<MGLOverlay>> *)overlays;
Parameters
overlays
An array of objects, each of which conforms to the
MGLOverlay
protocol.
Accessing the Underlying Map Data
-
-visibleFeaturesAtPoint:
Returns an array of rendered map features that intersect with a given point.
This method may return features from any of the map’s style layers. To restrict the search to a particular layer or layers, use the
-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:
method. For more information about searching for map features, see that method’s documentation.Related examples
See the Select a feature within a layer example to learn how to query an
MGLMapView
object for visibleMGLFeature
objects.Declaration
Objective-C
- (nonnull NSArray<id<MGLFeature>> *)visibleFeaturesAtPoint:(CGPoint)point;
Parameters
point
A point expressed in the map view’s coordinate system.
Return Value
An array of objects conforming to the
MGLFeature
protocol that represent features in the sources used by the current style. -
-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:
Returns an array of rendered map features that intersect with a given point, restricted to the given style layers.
This method returns all the intersecting features from the specified layers. To filter the returned features, use the
-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:predicate:
method. For more information about searching for map features, see that method’s documentation.Declaration
Objective-C
- (nonnull NSArray<id<MGLFeature>> *)visibleFeaturesAtPoint:(CGPoint)point inStyleLayersWithIdentifiers: (nullable NSSet<NSString *> *) styleLayerIdentifiers;
Parameters
point
A point expressed in the map view’s coordinate system.
styleLayerIdentifiers
A set of strings that correspond to the names of layers defined in the current style. Only the features contained in these layers are included in the returned array.
Return Value
An array of objects conforming to the
MGLFeature
protocol that represent features in the sources used by the current style. -
-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:predicate:
Returns an array of rendered map features that intersect with a given point, restricted to the given style layers and filtered by the given predicate.
Each object in the returned array represents a feature rendered by the current style and provides access to attributes specified by the relevant map content sources. The returned array includes features loaded by
MGLShapeSource
andMGLVectorTileSource
objects but does not include anything fromMGLRasterTileSource
objects, or from video or canvas sources, which are unsupported by this SDK.The returned features are drawn by a style layer in the current style. For example, suppose the current style uses the Mapbox Streets source, but none of the specified style layers includes features that have the
maki
property set tobus
. If you pass a point corresponding to the location of a bus stop into this method, the bus stop feature does not appear in the resulting array. On the other hand, if the style does include bus stops, anMGLFeature
object representing that bus stop is returned and itsfeatureAttributes
dictionary has themaki
key set tobus
(along with other attributes). The dictionary contains only the attributes provided by the tile source; it does not include computed attribute values or rules about how the feature is rendered by the current style.The returned array is sorted by z-order, starting with the topmost rendered feature and ending with the bottommost rendered feature. A feature that is rendered multiple times due to wrapping across the antimeridian at low zoom levels is included only once, subject to the caveat that follows.
Features come from tiled vector data or GeoJSON data that is converted to tiles internally, so feature geometries are clipped at tile boundaries and features may appear duplicated across tiles. For example, suppose the specified point lies along a road that spans the screen. The resulting array includes those parts of the road that lie within the map tile that contain the specified point, even if the road extends into other tiles.
To find out the layer names in a particular style, view the style in Mapbox Studio.
Only visible features are returned. To obtain features regardless of visibility, use the
-[MGLVectorTileSource featuresInSourceLayersWithIdentifiers:predicate:]
and-[MGLShapeSource featuresMatchingPredicate:]
methods on the relevant sources.The returned features may also include features corresponding to annotations. These features are not object-equal to the
MGLAnnotation
objects that were originally added to the map. To query the map for annotations, usevisibleAnnotations
or-[MGLMapView visibleAnnotationsInRect:]
.Note
Layer identifiers are not guaranteed to exist across styles or different versions of the same style. Applications that use this API must first set the style URL to an explicitly versioned style using a convenience method like
+[MGLStyle outdoorsStyleURLWithVersion:]
,MGLMapView
’s “Style URL” inspectable in Interface Builder, or a manually constructedNSURL
. This approach also avoids layer identifer name changes that will occur in the default style’s layers over time.Declaration
Objective-C
- (nonnull NSArray<id<MGLFeature>> *) visibleFeaturesAtPoint:(CGPoint)point inStyleLayersWithIdentifiers: (nullable NSSet<NSString *> *)styleLayerIdentifiers predicate:(nullable NSPredicate *)predicate;
Parameters
point
A point expressed in the map view’s coordinate system.
styleLayerIdentifiers
A set of strings that correspond to the names of layers defined in the current style. Only the features contained in these layers are included in the returned array.
predicate
A predicate to filter the returned features.
Return Value
An array of objects conforming to the
MGLFeature
protocol that represent features in the sources used by the current style. -
-visibleFeaturesInRect:
Returns an array of rendered map features that intersect with the given rectangle.
This method may return features from any of the map’s style layers. To restrict the search to a particular layer or layers, use the
-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:
method. For more information about searching for map features, see that method’s documentation.Declaration
Objective-C
- (nonnull NSArray<id<MGLFeature>> *)visibleFeaturesInRect:(CGRect)rect;
Parameters
rect
A rectangle expressed in the map view’s coordinate system.
Return Value
An array of objects conforming to the
MGLFeature
protocol that represent features in the sources used by the current style. -
-visibleFeaturesInRect:inStyleLayersWithIdentifiers:
Returns an array of rendered map features that intersect with the given rectangle, restricted to the given style layers.
This method returns all the intersecting features from the specified layers. To filter the returned features, use the
-visibleFeaturesAtPoint:inStyleLayersWithIdentifiers:predicate:
method. For more information about searching for map features, see that method’s documentation.Declaration
Objective-C
- (nonnull NSArray<id<MGLFeature>> *)visibleFeaturesInRect:(CGRect)rect inStyleLayersWithIdentifiers: (nullable NSSet<NSString *> *) styleLayerIdentifiers;
Parameters
rect
A rectangle expressed in the map view’s coordinate system.
styleLayerIdentifiers
A set of strings that correspond to the names of layers defined in the current style. Only the features contained in these layers are included in the returned array.
Return Value
An array of objects conforming to the
MGLFeature
protocol that represent features in the sources used by the current style. -
-visibleFeaturesInRect:inStyleLayersWithIdentifiers:predicate:
Returns an array of rendered map features that intersect with the given rectangle, restricted to the given style layers and filtered by the given predicate.
Each object in the returned array represents a feature rendered by the current style and provides access to attributes specified by the relevant map content sources. The returned array includes features loaded by
MGLShapeSource
andMGLVectorTileSource
objects but does not include anything fromMGLRasterTileSource
objects, or from video or canvas sources, which are unsupported by this SDK.The returned features are drawn by a style layer in the current style. For example, suppose the current style uses the Mapbox Streets source, but none of the specified style layers includes features that have the
maki
property set tobus
. If you pass a rectangle containing the location of a bus stop into this method, the bus stop feature does not appear in the resulting array. On the other hand, if the style does include bus stops, anMGLFeature
object representing that bus stop is returned and itsfeatureAttributes
dictionary has themaki
key set tobus
(along with other attributes). The dictionary contains only the attributes provided by the tile source; it does not include computed attribute values or rules about how the feature is rendered by the current style.The returned array is sorted by z-order, starting with the topmost rendered feature and ending with the bottommost rendered feature. A feature that is rendered multiple times due to wrapping across the antimeridian at low zoom levels is included only once, subject to the caveat that follows.
Features come from tiled vector data or GeoJSON data that is converted to tiles internally, so feature geometries are clipped at tile boundaries and features may appear duplicated across tiles. For example, suppose the specified rectangle intersects with a road that spans the screen. The resulting array includes those parts of the road that lie within the map tiles covering the specified rectangle, even if the road extends into other tiles. The portion of the road within each map tile is included individually.
To find out the layer names in a particular style, view the style in Mapbox Studio.
Only visible features are returned. To obtain features regardless of visibility, use the
-[MGLVectorTileSource featuresInSourceLayersWithIdentifiers:predicate:]
and-[MGLShapeSource featuresMatchingPredicate:]
methods on the relevant sources.Note
Layer identifiers are not guaranteed to exist across styles or different versions of the same style. Applications that use this API must first set the style URL to an explicitly versioned style using a convenience method like
+[MGLStyle outdoorsStyleURLWithVersion:]
,MGLMapView
’s “Style URL” inspectable in Interface Builder, or a manually constructedNSURL
. This approach also avoids layer identifer name changes that will occur in the default style’s layers over time.Note
Layer identifiers are not guaranteed to exist across styles or different versions of the same style. Applications that use this API must first set the style URL to an explicitly versioned style using a convenience method like
+[MGLStyle outdoorsStyleURLWithVersion:]
,MGLMapView
’s “Style URL” inspectable in Interface Builder, or a manually constructedNSURL
. This approach also avoids layer identifer name changes that will occur in the default style’s layers over time.Declaration
Objective-C
- (nonnull NSArray<id<MGLFeature>> *) visibleFeaturesInRect:(CGRect)rect inStyleLayersWithIdentifiers: (nullable NSSet<NSString *> *)styleLayerIdentifiers predicate:(nullable NSPredicate *)predicate;
Parameters
rect
A rectangle expressed in the map view’s coordinate system.
styleLayerIdentifiers
A set of strings that correspond to the names of layers defined in the current style. Only the features contained in these layers are included in the returned array.
predicate
A predicate to filter the returned features.
Return Value
An array of objects conforming to the
MGLFeature
protocol that represent features in the sources used by the current style.
Debugging the Map
-
debugMask
The options that determine which debugging aids are shown on the map.
These options are all disabled by default and should remain disabled in released software for performance and aesthetic reasons.
Declaration
Objective-C
@property (nonatomic) MGLMapDebugMaskOptions debugMask;
Swift
var debugMask: MGLMapDebugMaskOptions { get set }
MGLMapViewDelegate
@protocol MGLMapViewDelegate <NSObject>
The MGLMapViewDelegate
protocol defines a set of optional methods that you
can use to receive map-related update messages. Because many map operations
require the MGLMapView
class to load
data asynchronously, the map view calls
these methods to notify your application when specific operations complete. The
map view also uses these methods to request information about annotations
displayed on the map, such as the styles and interaction modes to apply to
individual annotations.
Responding to Map Position Changes
-
-mapView:shouldChangeFromCamera:toCamera:
Asks the delegate whether the map view should be allowed to change from the existing camera to the new camera in response to a user gesture.
This method is called as soon as the user gesture is recognized. It is not called in response to a programmatic camera change, such as by setting the
centerCoordinate
property or calling-flyToCamera:completionHandler:
.This method is called many times during gesturing, so you should avoid performing complex or performance-intensive tasks in your implementation.
Related examples
See the Restrict map panning to an area example to learn how to use this method and
MGLMapCamera
objects to restrict a users ability to pan your map.Declaration
Objective-C
- (BOOL)mapView:(nonnull MGLMapView *)mapView shouldChangeFromCamera:(nonnull MGLMapCamera *)oldCamera toCamera:(nonnull MGLMapCamera *)newCamera;
Swift
optional func mapView(_ mapView: MGLMapView, shouldChangeFrom oldCamera: MGLMapCamera, to newCamera: MGLMapCamera) -> Bool
Parameters
mapView
The map view that the user is manipulating.
oldCamera
The camera representing the viewpoint at the moment the gesture is recognized. If this method returns
NO
, the map view’s camera continues to be this camera.newCamera
The expected camera after the gesture completes. If this method returns
YES
, this camera becomes the map view’s camera.Return Value
A Boolean value indicating whether the map view should stay at
oldCamera
or change tonewCamera
. -
-mapView:regionWillChangeAnimated:
Tells the delegate that the viewpoint depicted by the map view is about to change.
This method is called whenever the currently displayed map camera will start changing for any reason.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView regionWillChangeAnimated:(BOOL)animated;
Swift
optional func mapView(_ mapView: MGLMapView, regionWillChangeAnimated animated: Bool)
Parameters
mapView
The map view whose viewpoint will change.
animated
Whether the change will cause an animated effect on the map.
-
-mapViewRegionIsChanging:
Tells the delegate that the viewpoint depicted by the map view is changing.
This method is called as the currently displayed map camera changes as part of an animation, whether due to a user gesture or due to a call to a method such as
-[MGLMapView setCamera:animated:]
. This method can be called before-mapViewDidFinishLoadingMap:
is called.During the animation, this method may be called many times to report updates to the viewpoint. Therefore, your implementation of this method should be as lightweight as possible to avoid affecting performance.
Related examples
See the Cluster point data example to learn how to trigger an action whenever the map region changes.
Declaration
Objective-C
- (void)mapViewRegionIsChanging:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewRegionIsChanging(_ mapView: MGLMapView)
Parameters
mapView
The map view whose viewpoint is changing.
-
-mapView:regionDidChangeAnimated:
Tells the delegate that the viewpoint depicted by the map view has finished changing.
This method is called whenever the currently displayed map camera has finished changing, after any calls to
-mapViewRegionIsChanging:
due to animation. Therefore, this method can be called before-mapViewDidFinishLoadingMap:
is called.Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView regionDidChangeAnimated:(BOOL)animated;
Swift
optional func mapView(_ mapView: MGLMapView, regionDidChangeAnimated animated: Bool)
Parameters
mapView
The map view whose viewpoint has changed.
animated
Whether the change caused an animated effect on the map.
Loading the Map
-
-mapViewWillStartLoadingMap:
Tells the delegate that the map view will begin to load.
This method is called whenever the map view starts loading, including when a new style has been set and the map must reload.
Declaration
Objective-C
- (void)mapViewWillStartLoadingMap:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewWillStartLoadingMap(_ mapView: MGLMapView)
Parameters
mapView
The map view that is starting to load.
-
-mapViewDidFinishLoadingMap:
Tells the delegate that the map view has finished loading.
This method is called whenever the map view finishes loading, either after the initial load or after a style change has forced a reload.
Declaration
Objective-C
- (void)mapViewDidFinishLoadingMap:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewDidFinishLoadingMap(_ mapView: MGLMapView)
Parameters
mapView
The map view that has finished loading.
-
-mapViewDidFailLoadingMap:withError:
Tells the delegate that the map view was unable to load data needed for displaying the map.
This method may be called for a variety of reasons, including a network connection failure or a failure to fetch the style from the server. You can use the given error message to notify the user that map data is unavailable.
Declaration
Objective-C
- (void)mapViewDidFailLoadingMap:(nonnull MGLMapView *)mapView withError:(nonnull NSError *)error;
Swift
optional func mapViewDidFailLoadingMap(_ mapView: MGLMapView, withError error: Error)
Parameters
mapView
The map view that is unable to load the data.
error
The reason the data could not be loaded.
-
-mapViewWillStartRenderingFrame:
Tells the delegate that the map view is about to redraw.
This method is called any time the map view needs to redraw due to a change in the viewpoint or style property transition. This method may be called very frequently, even moreso than
-mapViewRegionIsChanging:
. Therefore, your implementation of this method should be as lightweight as possible to avoid affecting performance.Declaration
Objective-C
- (void)mapViewWillStartRenderingFrame:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewWillStartRenderingFrame(_ mapView: MGLMapView)
Parameters
mapView
The map view that is about to redraw.
-
-mapViewDidFinishRenderingFrame:fullyRendered:
Tells the delegate that the map view has just redrawn.
This method is called any time the map view needs to redraw due to a change in the viewpoint or style property transition. This method may be called very frequently, even moreso than
-mapViewRegionIsChanging:
. Therefore, your implementation of this method should be as lightweight as possible to avoid affecting performance.Declaration
Objective-C
- (void)mapViewDidFinishRenderingFrame:(nonnull MGLMapView *)mapView fullyRendered:(BOOL)fullyRendered;
Swift
optional func mapViewDidFinishRenderingFrame(_ mapView: MGLMapView, fullyRendered: Bool)
Parameters
mapView
The map view that has just redrawn.
-
-mapViewDidBecomeIdle:
Tells the delegate that the map view is entering an idle state, and no more drawing will be necessary until new data is loaded or there is some interaction with the map.
- No camera transitions are in progress
- All currently requested tiles have loaded
-
All fade/transition animations have completed
Declaration
Objective-C
- (void)mapViewDidBecomeIdle:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewDidBecomeIdle(_ mapView: MGLMapView)
Parameters
mapView
The map view that has just entered the idle state.
-
-mapView:didFinishLoadingStyle:
Tells the delegate that the map has just finished loading a style.
This method is called during the initialization of the map view and after any subsequent loading of a new style. This method is called between the
-mapViewWillStartRenderingMap:
and-mapViewDidFinishRenderingMap:
delegate methods. Changes to sources or layers of the current style do not cause this method to be called.This method is the earliest opportunity to modify the layout or appearance of the current style before the map view is displayed to the user.
Related examples
See the Dynamically style interactive points and Add multiple shapes from a single shape source examples to learn how to ensure a map’s style has loaded before modifying it at runtime.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didFinishLoadingStyle:(nonnull MGLStyle *)style;
Swift
optional func mapView(_ mapView: MGLMapView, didFinishLoading style: MGLStyle)
Parameters
mapView
The map view that has just loaded a style.
style
The style that was loaded.
-
-mapView:shouldRemoveStyleImage:
Asks the delegate whether the map view should evict cached images.
This method is called in two scenarios: when the cumulative size of unused images exceeds the cache size or when the last tile that includes the image is removed from memory.
Declaration
Objective-C
- (BOOL)mapView:(nonnull MGLMapView *)mapView shouldRemoveStyleImage:(nonnull NSString *)imageName;
Swift
optional func mapView(_ mapView: MGLMapView, shouldRemoveStyleImage imageName: String) -> Bool
Parameters
mapView
The map view that is evicting the image.
imageName
The image name that is going to be removed.
Return Value
A Boolean value indicating whether the map view should evict the cached image.
Tracking User Location
-
-mapViewWillStartLocatingUser:
Tells the delegate that the map view will begin tracking the user’s location.
This method is called when the value of the
showsUserLocation
property changes toYES
.Declaration
Objective-C
- (void)mapViewWillStartLocatingUser:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewWillStartLocatingUser(_ mapView: MGLMapView)
Parameters
mapView
The map view that is tracking the user’s location.
-
-mapViewDidStopLocatingUser:
Tells the delegate that the map view has stopped tracking the user’s location.
This method is called when the value of the
showsUserLocation
property changes toNO
.Declaration
Objective-C
- (void)mapViewDidStopLocatingUser:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewDidStopLocatingUser(_ mapView: MGLMapView)
Parameters
mapView
The map view that is tracking the user’s location.
-
-mapViewStyleForDefaultUserLocationAnnotationView:
Asks the delegate styling options for each default user location annotation view.
This method is called many times during gesturing, so you should avoid performing complex or performance-intensive tasks in your implementation.
Declaration
Objective-C
- (nonnull MGLUserLocationAnnotationViewStyle *) mapViewStyleForDefaultUserLocationAnnotationView: (nonnull MGLMapView *)mapView;
Swift
optional func mapView(styleForDefaultUserLocationAnnotationView mapView: MGLMapView) -> MGLUserLocationAnnotationViewStyle
Parameters
mapView
The map view that is tracking the user’s location.
-
-mapView:didUpdateUserLocation:
Tells the delegate that the location of the user was updated.
While the
showsUserLocation
property is set toYES
, this method is called whenever a new location update is received by the map view. This method is also called if the map view’s user tracking mode is set toMGLUserTrackingModeFollowWithHeading
and the heading changes, or if it is set toMGLUserTrackingModeFollowWithCourse
and the course changes.This method is not called if the application is currently running in the background. If you want to receive location updates while running in the background, you must use the Core Location framework.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didUpdateUserLocation:(nullable MGLUserLocation *)userLocation;
Swift
optional func mapView(_ mapView: MGLMapView, didUpdate userLocation: MGLUserLocation?)
Parameters
mapView
The map view that is tracking the user’s location.
userLocation
The location object representing the user’s latest location. This property may be
nil
. -
-mapView:didFailToLocateUserWithError:
Tells the delegate that an attempt to locate the user’s position failed.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didFailToLocateUserWithError:(nonnull NSError *)error;
Swift
optional func mapView(_ mapView: MGLMapView, didFailToLocateUserWithError error: Error)
Parameters
mapView
The map view that is tracking the user’s location.
error
An error object containing the reason why location tracking failed.
-
-mapView:didChangeUserTrackingMode:animated:
Tells the delegate that the map view’s user tracking mode has changed.
This method is called after the map view asynchronously changes to reflect the new user tracking mode, for example by beginning to zoom or rotate.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didChangeUserTrackingMode:(MGLUserTrackingMode)mode animated:(BOOL)animated;
Swift
optional func mapView(_ mapView: MGLMapView, didChange mode: MGLUserTrackingMode, animated: Bool)
Parameters
mapView
The map view that changed its tracking mode.
mode
The new tracking mode.
animated
Whether the change caused an animated effect on the map.
-
-mapViewUserLocationAnchorPoint:
Returns a screen coordinate at which to position the user location annotation. This coordinate is relative to the map view’s origin after applying the map view’s content insets.
When unimplemented, the user location annotation is aligned within the center of the map view with respect to the content insets.
This method will override any values set by
MGLMapView.userLocationVerticalAlignment
or-[MGLMapView setUserLocationVerticalAlignment:animated:]
.Declaration
Objective-C
- (CGPoint)mapViewUserLocationAnchorPoint:(nonnull MGLMapView *)mapView;
Swift
optional func mapViewUserLocationAnchorPoint(_ mapView: MGLMapView) -> CGPoint
Parameters
mapView
The map view that is tracking the user’s location.
-
-mapView:didChangeLocationManagerAuthorization:
Tells the delegate that the map’s location updates accuracy authorization has changed.
This method is called after the user changes location accuracy authorization when requesting location permissions or in privacy settings.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didChangeLocationManagerAuthorization: (nonnull id<MGLLocationManager>)manager;
Swift
optional func mapView(_ mapView: MGLMapView, didChangeLocationManagerAuthorization manager: MGLLocationManager)
Parameters
mapView
The map view that changed its location accuracy authorization.
manager
The location manager reporting the update.
Managing the Appearance of Annotations
-
-mapView:imageForAnnotation:
Returns an annotation image object to mark the given point annotation object on the map.
Implement this method to mark a point annotation with a static image. If you want to mark a particular point annotation with an annotation view instead, omit this method or have it return
nil
for that annotation, then implement-mapView:viewForAnnotation:
.Static annotation images use less memory and draw more quickly than annotation views. On the other hand, annotation views are compatible with UIKit, Core Animation, and other Cocoa Touch frameworks.
Related examples
See the Annotation models, Add annotation views and images, and Mark a place on the map with an image examples to learn to specify which image should be used for
MGLAnnotation
objects that have been added to your map.Declaration
Objective-C
- (nullable MGLAnnotationImage *)mapView:(nonnull MGLMapView *)mapView imageForAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, imageFor annotation: MGLAnnotation) -> MGLAnnotationImage?
Parameters
mapView
The map view that requested the annotation image.
annotation
The object representing the annotation that is about to be displayed.
Return Value
The annotation image object to display for the given annotation or
nil
if you want to display the default marker image or an annotation view. -
-mapView:alphaForShapeAnnotation:
Returns the alpha value to use when rendering a shape annotation.
A value of
0.0
results in a completely transparent shape. A value of1.0
, the default, results in a completely opaque shape.This method sets the opacity of an entire shape, inclusive of its stroke and fill. To independently set the values for stroke or fill, specify an alpha component in the color returned by
-mapView:strokeColorForShapeAnnotation:
or-mapView:fillColorForPolygonAnnotation:
.Declaration
Objective-C
- (CGFloat)mapView:(nonnull MGLMapView *)mapView alphaForShapeAnnotation:(nonnull MGLShape *)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, alphaForShapeAnnotation annotation: MGLShape) -> CGFloat
Parameters
mapView
The map view rendering the shape annotation.
annotation
The annotation being rendered.
Return Value
An alpha value between
0
and1.0
. -
-mapView:strokeColorForShapeAnnotation:
Returns the color to use when rendering the outline of a shape annotation.
The default stroke color is the map view’s tint color. If a pattern color is specified, the result is undefined.
Opacity may be set by specifying an alpha component. The default alpha value is
1.0
and results in a completely opaque stroke.Related examples
See the Annotation models example to learn how to modify the outline color of an
MGLShape
object that has been added to your map as an annotation.Declaration
Objective-C
- (nonnull UIColor *)mapView:(nonnull MGLMapView *)mapView strokeColorForShapeAnnotation:(nonnull MGLShape *)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, strokeColorForShapeAnnotation annotation: MGLShape) -> UIColor
Parameters
mapView
The map view rendering the shape annotation.
annotation
The annotation being rendered.
Return Value
A color to use for the shape outline.
-
-mapView:fillColorForPolygonAnnotation:
Returns the color to use when rendering the fill of a polygon annotation.
The default fill color is the map view’s tint color. If a pattern color is specified, the result is undefined.
Opacity may be set by specifying an alpha component. The default alpha value is
1.0
and results in a completely opaque shape.Related examples
See the Add a polygon annotation example to learn how to modify the color of a an
MGLPolygon
at runtime.Declaration
Objective-C
- (nonnull UIColor *)mapView:(nonnull MGLMapView *)mapView fillColorForPolygonAnnotation:(nonnull MGLPolygon *)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, fillColorForPolygonAnnotation annotation: MGLPolygon) -> UIColor
Parameters
mapView
The map view rendering the polygon annotation.
annotation
The annotation being rendered.
Return Value
The polygon’s interior fill color.
-
-mapView:lineWidthForPolylineAnnotation:
Returns the line width in points to use when rendering the outline of a polyline annotation.
By default, the polyline is outlined with a line
3.0
points wide.Related examples
See the Add a line annotation from GeoJSON example to learn how to modify the line width of an
MGLPolylineFeature
on your map.Declaration
Objective-C
- (CGFloat)mapView:(nonnull MGLMapView *)mapView lineWidthForPolylineAnnotation:(nonnull MGLPolyline *)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, lineWidthForPolylineAnnotation annotation: MGLPolyline) -> CGFloat
Parameters
mapView
The map view rendering the polygon annotation.
annotation
The annotation being rendered.
Return Value
A line width for the polyline, measured in points.
-
-mapView:viewForAnnotation:
Returns a view object to mark the given point annotation object on the map.
Implement this method to mark a point annotation with a view object. If you want to mark a particular point annotation with a static image instead, omit this method or have it return
nil
for that annotation, then implement-mapView:imageForAnnotation:
instead.Annotation views are compatible with UIKit, Core Animation, and other Cocoa Touch frameworks. On the other hand, static annotation images use less memory and draw more quickly than annotation views.
The user location annotation view can also be customized via this method. When
annotation
is an instance ofMGLUserLocation
(or equal to the map view’suserLocation
property), return an instance ofMGLUserLocationAnnotationView
(or a subclass thereof).Related examples
See the Add annotation views and images example to learn how to specify what
MGLViewAnnotation
to use for a givenMGLPointAnnotation
object on your map.Declaration
Objective-C
- (nullable MGLAnnotationView *)mapView:(nonnull MGLMapView *)mapView viewForAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, viewFor annotation: MGLAnnotation) -> MGLAnnotationView?
Parameters
mapView
The map view that requested the annotation view.
annotation
The object representing the annotation that is about to be displayed.
Return Value
The view object to display for the given annotation or
nil
if you want to display an annotation image instead. -
-mapView:didAddAnnotationViews:
Tells the delegate that one or more annotation views have been added and positioned on the map.
This method is called just after the views are added to the map. You can implement this method to animate the addition of the annotation views.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didAddAnnotationViews: (nonnull NSArray<MGLAnnotationView *> *)annotationViews;
Swift
optional func mapView(_ mapView: MGLMapView, didAdd annotationViews: [MGLAnnotationView])
Parameters
mapView
The map view to which the annotation views were added.
annotationViews
An array of
MGLAnnotationView
objects representing the views that were added.
-
-mapView:shapeAnnotationIsEnabled:
Returns a Boolean value indicating whether the shape annotation can be selected.
If the return value is
YES
, the user can select the annotation by tapping on it. If the delegate does not implement this method, the default value isYES
.Declaration
Objective-C
- (BOOL)mapView:(nonnull MGLMapView *)mapView shapeAnnotationIsEnabled:(nonnull MGLShape *)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, shapeAnnotationIsEnabled annotation: MGLShape) -> Bool
Parameters
mapView
The map view that has selected the annotation.
annotation
The object representing the shape annotation.
Return Value
A Boolean value indicating whether the annotation can be selected.
-
-mapView:didSelectAnnotation:
Tells the delegate that one of its annotations was selected.
You can use this method to track changes in the selection state of annotations.
If the annotation is associated with an annotation view, you can also implement
-mapView:didSelectAnnotationView:
, which is called immediately after this method is called.Related examples
See the Dynamically style interactive points example to learn how to remove an annotation view if it has already been selected.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didSelectAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, didSelect annotation: MGLAnnotation)
Parameters
mapView
The map view containing the annotation.
annotation
The annotation that was selected.
-
-mapView:didDeselectAnnotation:
Tells the delegate that one of its annotations was deselected.
You can use this method to track changes in the selection state of annotations.
If the annotation is associated with an annotation view, you can also implement
-mapView:didDeselectAnnotationView:
, which is called immediately after this method is called.Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didDeselectAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, didDeselect annotation: MGLAnnotation)
Parameters
mapView
The map view containing the annotation.
annotation
The annotation that was deselected.
-
Tells the delegate that one of its annotation views was selected.
You can use this method to track changes in the selection state of annotation views.
This method is only called for annotation views. To track changes in the selection state of all annotations, including those associated with static annotation images, implement
-mapView:didSelectAnnotation:
, which is called immediately before this method is called.Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didSelectAnnotationView:(nonnull MGLAnnotationView *)annotationView;
Swift
optional func mapView(_ mapView: MGLMapView, didSelect annotationView: MGLAnnotationView)
Parameters
mapView
The map view containing the annotation.
annotationView
The annotation view that was selected.
-
-mapView:didDeselectAnnotationView:
Tells the delegate that one of its annotation views was deselected.
You can use this method to track changes in the selection state of annotation views.
This method is only called for annotation views. To track changes in the selection state of all annotations, including those associated with static annotation images, implement
-mapView:didDeselectAnnotation:
, which is called immediately before this method is called.Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView didDeselectAnnotationView:(nonnull MGLAnnotationView *)annotationView;
Swift
optional func mapView(_ mapView: MGLMapView, didDeselect annotationView: MGLAnnotationView)
Parameters
mapView
The map view containing the annotation.
annotationView
The annotation view that was deselected.
-
-mapView:annotationCanShowCallout:
Returns a Boolean value indicating whether the annotation is able to display extra information in a callout bubble.
This method is called after an annotation is selected, before any callout is displayed for the annotation.
If the return value is
YES
, a callout view is shown when the user taps on an annotation, selecting it. The default callout displays the annotation’s title and subtitle. You can add accessory views to either end of the callout by implementing the-mapView:leftCalloutAccessoryViewForAnnotation:
and-mapView:rightCalloutAccessoryViewForAnnotation:
methods. You can further customize the callout’s contents by implementing the-mapView:calloutViewForAnnotation:
method.If the return value is
NO
, or if this method is absent from the delegate, or if the annotation lacks a title, the annotation will not show a callout even when selected.Related examples
See the Add annotation views and images, Display custom views as callouts, and Default callout usage examples to learn how to show callouts for
MGLAnnotation
objects.Declaration
Objective-C
- (BOOL)mapView:(nonnull MGLMapView *)mapView annotationCanShowCallout:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, annotationCanShowCallout annotation: MGLAnnotation) -> Bool
Parameters
mapView
The map view that has selected the annotation.
annotation
The object representing the annotation.
Return Value
A Boolean value indicating whether the annotation should show a callout.
-
-mapView:calloutViewForAnnotation:
Returns a callout view to display for the given annotation.
If this method is present in the delegate, it must return a new instance of a view dedicated to display the callout. The returned view will be configured by the map view.
If this method is absent from the delegate, or if it returns
nil
, a standard, two-line, bubble-like callout view is displayed by default.Related examples
See the Display custom views as callouts example to learn how to customize an
MGLAnnotation
object’sMGLCalloutView
.Declaration
Objective-C
- (nullable id<MGLCalloutView>)mapView:(nonnull MGLMapView *)mapView calloutViewForAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, calloutViewFor annotation: MGLAnnotation) -> MGLCalloutView?
Parameters
mapView
The map view that requested the callout view.
annotation
The object representing the annotation.
Return Value
A view conforming to the
MGLCalloutView
protocol, ornil
to use the default callout view. -
-mapView:leftCalloutAccessoryViewForAnnotation:
Returns the view to display on the left side of the standard callout bubble.
The left callout view is typically used to convey information about the annotation or to link to custom information provided by your application.
If the view you specify is a descendant of the
UIControl
class, you can use the map view’s delegate to receive notifications when your control is tapped, by implementing the-mapView:annotation:calloutAccessoryControlTapped:
method. If the view you specify does not descend fromUIControl
, your view is responsible for handling any touch events within its bounds.If this method is absent from the delegate, or if it returns
nil
, the standard callout view has no accessory view on its left side. The return value of this method is ignored if-mapView:calloutViewForAnnotation:
is present in the delegate.To display a view on the callout’s right side, implement the
-mapView:rightCalloutAccessoryViewForAnnotation:
method.Related examples
See the Default callout usage example to learn how to modify the view that is displayed on the left side of the standard callout bubble.
Declaration
Objective-C
- (nullable UIView *)mapView:(nonnull MGLMapView *)mapView leftCalloutAccessoryViewForAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, leftCalloutAccessoryViewFor annotation: MGLAnnotation) -> UIView?
Parameters
mapView
The map view presenting the annotation callout.
annotation
The object representing the annotation with the callout.
Return Value
The accessory view to display.
-
-mapView:rightCalloutAccessoryViewForAnnotation:
Returns the view to display on the right side of the standard callout bubble.
The right callout view is typically used to convey information about the annotation or to link to custom information provided by your application.
If the view you specify is a descendant of the
UIControl
class, you can use the map view’s delegate to receive notifications when your control is tapped, by implementing the-mapView:annotation:calloutAccessoryControlTapped:
method. If the view you specify does not descend fromUIControl
, your view is responsible for handling any touch events within its bounds.If this method is absent from the delegate, or if it returns
nil
, the standard callout view has no accessory view on its right side. The return value of this method is ignored if-mapView:calloutViewForAnnotation:
is present in the delegate.To display a view on the callout’s left side, implement the
-mapView:leftCalloutAccessoryViewForAnnotation:
method.Related examples
See the Default callout usage example to learn how to modify the view that is displayed on the right side of the standard callout bubble.
Declaration
Objective-C
- (nullable UIView *)mapView:(nonnull MGLMapView *)mapView rightCalloutAccessoryViewForAnnotation: (nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, rightCalloutAccessoryViewFor annotation: MGLAnnotation) -> UIView?
Parameters
mapView
The map view presenting the annotation callout.
annotation
The object representing the annotation with the callout.
Return Value
The accessory view to display.
-
-mapView:annotation:calloutAccessoryControlTapped:
Tells the delegate that the user tapped one of the accessory controls in the annotation’s callout view.
In a standard callout view, accessory views contain custom content and are positioned on either side of the annotation title text. If an accessory view you specify is a descendant of the
UIControl
class, the map view calls this method as a convenience whenever the user taps your view. You can use this method to respond to taps and perform any actions associated with that control. For example, if your control displays additional information about the annotation, you could use this method to present a modal panel with that information.If your custom accessory views are not descendants of the
UIControl
class, the map view does not call this method. If the annotation has a custom callout view via the-mapView:calloutViewForAnnotation:
method, you can specify the custom accessory views using theMGLCalloutView
protocol’sleftAccessoryView
andrightAccessoryView
properties.Related examples
See the Default callout usage example to learn how to trigger an action when the standard callout bubble’s accessory control is tapped.
Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView annotation:(nonnull id<MGLAnnotation>)annotation calloutAccessoryControlTapped:(nonnull UIControl *)control;
Swift
optional func mapView(_ mapView: MGLMapView, annotation: MGLAnnotation, calloutAccessoryControlTapped control: UIControl)
Parameters
mapView
The map view containing the specified annotation.
annotation
The annotation whose accessory view was tapped.
control
The control that was tapped.
-
-mapView:tapOnCalloutForAnnotation:
Tells the delegate that the user tapped on an annotation’s callout view.
This method is called when the user taps on the body of the callout view, as opposed to the callout’s left or right accessory view. If the annotation has a custom callout view via the
-mapView:calloutViewForAnnotation:
method, this method is only called whenever the callout view calls its delegate’s-[MGLCalloutViewDelegate calloutViewTapped:]
method.If this method is present on the delegate, the standard callout view’s body momentarily highlights when the user taps it, whether or not this method does anything in response to the tap.
Related examples
See the Display custom views as callouts example to learn how to trigger an action when an
MGLAnnotation
sMGLCalloutView
is tapped.Declaration
Objective-C
- (void)mapView:(nonnull MGLMapView *)mapView tapOnCalloutForAnnotation:(nonnull id<MGLAnnotation>)annotation;
Swift
optional func mapView(_ mapView: MGLMapView, tapOnCalloutFor annotation: MGLAnnotation)
Parameters
mapView
The map view containing the specified annotation.
annotation
The annotation whose callout was tapped.
MGLMapSnapshot
@interface MGLMapSnapshot : NSObject
An image generated by a snapshotter object.
-
-pointForCoordinate:
Converts the specified map coordinate to a point in the coordinate space of the image.
Declaration
Objective-C
- (CGPoint)pointForCoordinate:(CLLocationCoordinate2D)coordinate;
Swift
func point(for coordinate: CLLocationCoordinate2D) -> CGPoint
-
-coordinateForPoint:
Converts the specified image point to a map coordinate.
Declaration
Objective-C
- (CLLocationCoordinate2D)coordinateForPoint:(CGPoint)point;
Swift
func coordinate(for point: CGPoint) -> CLLocationCoordinate2D
-
image
The image of the map’s content.
Declaration
Objective-C
@property (nonatomic, readonly) UIImage *_Nonnull image;
Swift
var image: UIImage { get }
MGLMapSnapshotOptions
@interface MGLMapSnapshotOptions : NSObject <NSCopying>
The options to use when creating images with the
MGLMapSnapshotter
.
-
-initWithStyleURL:camera:size:
Creates a set of options with the minimum required information.
Declaration
Objective-C
- (nonnull instancetype)initWithStyleURL:(nullable NSURL *)styleURL camera:(nonnull MGLMapCamera *)camera size:(CGSize)size;
Swift
init(styleURL: URL?, camera: MGLMapCamera, size: CGSize)
Parameters
styleURL
URL of the map style to snapshot. The URL may be a full HTTP, HTTPS URL, canonical URL or a path to a local file relative to the application’s resource path. Specify
nil
for the default style.size
The image size.
-
styleURL
URL of the map style to snapshot.
Declaration
Objective-C
@property (nonatomic, readonly) NSURL *_Nonnull styleURL;
Swift
var styleURL: URL { get }
-
zoomLevel
The zoom level.
The default zoom level is 0. If this property is non-zero and the camera property is non-nil, the camera’s altitude is ignored in favor of this property’s value.
Declaration
Objective-C
@property (nonatomic) double zoomLevel;
Swift
var zoomLevel: Double { get set }
-
camera
A camera representing the viewport visible in the snapshot.
If this property is non-nil and the
coordinateBounds
property is set to a non-empty coordinate bounds, the camera’s center coordinate and altitude are ignored in favor of thecoordinateBounds
property.Declaration
Objective-C
@property (nonatomic) MGLMapCamera *_Nonnull camera;
Swift
var camera: MGLMapCamera { get set }
-
coordinateBounds
The coordinate rectangle that encompasses the bounds to capture.
If this property is non-empty and the camera property is non-nil, the camera’s center coordinate and altitude are ignored in favor of this property’s value.
Declaration
Objective-C
@property (nonatomic) MGLCoordinateBounds coordinateBounds;
Swift
var coordinateBounds: MGLCoordinateBounds { get set }
Configuring the Image
-
size
The size of the output image, measured in points.
Declaration
Objective-C
@property (nonatomic, readonly) CGSize size;
Swift
var size: CGSize { get }
-
scale
The scale of the output image. Defaults to the main screen scale.
The minimum scale is 1.
Declaration
Objective-C
@property (nonatomic) CGFloat scale;
Swift
var scale: CGFloat { get set }
MGLMapSnapshotter
@interface MGLMapSnapshotter : NSObject <MGLStylable>
An MGLMapSnapshotter
generates static raster images of the map. Each snapshot
image depicts a portion of a map defined by an
MGLMapSnapshotOptions
object
you provide. The snapshotter generates an
MGLMapSnapshot
object
asynchronously, calling
MGLMapSnapshotterDelegate
methods if defined, then
passing it into a completion handler once tiles and other resources needed for
the snapshot are finished loading.
You can change the snapshotter’s options at any time and reuse the snapshotter for multiple distinct snapshots; however, the snapshotter can only generate one snapshot at a time. If you need to generate multiple snapshots concurrently, create multiple snapshotter objects.
For an interactive map, use the
MGLMapView
class. Both
MGLMapSnapshotter
and MGLMapView
are compatible with
offline packs managed by the
MGLOfflineStorage
class.
From a snapshot, you can obtain an image and convert geographic coordinates to
the image’s coordinate space in order to superimpose markers and overlays. If
you do not need offline map functionality, you can use the Snapshot
class in
MapboxStatic.swift to generate
static map images with overlays.
Example
let camera = MGLMapCamera(lookingAtCenter: CLLocationCoordinate2D(latitude: 37.7184, longitude: -122.4365), altitude: 100, pitch: 20, heading: 0)
let options = MGLMapSnapshotOptions(styleURL: MGLStyle.satelliteStreetsStyleURL, camera: camera, size: CGSize(width: 320, height: 480))
options.zoomLevel = 10
let snapshotter = MGLMapSnapshotter(options: options)
snapshotter.start { (snapshot, error) in
if let error = error {
fatalError(error.localizedDescription)
}
image = snapshot?.image
}
Related examples
See the
Create a static map snapshot example to learn how to use the
MGLMapSnapshotter
to generate a static image based on an
MGLMapView
object’s style, camera, and view bounds.
MGLUserTrackingMode
enum MGLUserTrackingMode : NSUInteger {}
The mode used to track the user location on the map. Used with
MGLMapView.userTrackingMode
.
Related examples
See the Switch between user tracking modes example to learn how to toggle modes and how each mode behaves.
-
MGLUserTrackingModeNone
The map does not follow the user location.
Declaration
Objective-C
MGLUserTrackingModeNone = 0
Swift
case none = 0
-
MGLUserTrackingModeFollow
The map follows the user location. This tracking mode falls back to
MGLUserTrackingModeNone
if the user pans the map view.Declaration
Objective-C
MGLUserTrackingModeFollow
Swift
case follow = 1
-
MGLUserTrackingModeFollowWithHeading
The map follows the user location and rotates when the heading changes. The default user location annotation displays a fan-shaped indicator with the current heading. The heading indicator represents the direction the device is facing, which is sized according to the reported accuracy.
This tracking mode is disabled if the user pans the map view, but remains enabled if the user zooms in. If the user rotates the map view, this tracking mode will fall back to
MGLUserTrackingModeFollow
.Declaration
Objective-C
MGLUserTrackingModeFollowWithHeading
Swift
case followWithHeading = 2
-
MGLUserTrackingModeFollowWithCourse
The map follows the user location and rotates when the course changes. Course represents the direction in which the device is traveling. The default user location annotation shows a puck-shaped indicator that rotates as the course changes.
This tracking mode is disabled if the user pans the map view, but remains enabled if the user zooms in. If the user rotates the map view, this tracking mode will fall back to
MGLUserTrackingModeFollow
.Declaration
Objective-C
MGLUserTrackingModeFollowWithCourse
Swift
case followWithCourse = 3